4.3 Regrssion: Assigning existing material to new object crashes #125669
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Reference: blender/blender#125669
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 560.70
Blender Version
Broken: version: 4.3.0 Alpha, branch: main, commit date: 2024-07-30 14:13, hash:
ba1f7caffaca
Worked: 4.3.0 main 2024-07-28
9e88ff1b4bc4
Worked: 4.2
Short description of error
Assigning an existing material to a new object crashes blender with attached crash report.
Exact steps for others to reproduce the error
Can reproduce using daily builds.
System Information
Operating system: Windows-10-10.0.17763-SP0 x64
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 | 4.6.0 NVIDIA 556.12
Blender Version
Broken: 4.3.0
main
2024-07-290c09d3877448
Worked: 4.3.0
main
2024-07-289e88ff1b4bc4
Assigning existing material to new object - crashes 4.3 alphato 4.3 Regrssion: Assigning existing material to new object crashesBisecting points to
d30d8b4bfa
as the causeCC @lone_noel
Thanks, @Alaska! Will try to fix asap.
Was looking into this. AFAICS, crash due to
func_argN_free_fn
being null (and unexpectedlyfunc_argN
is not null) is instead caused by the python separator button added inEEVEE_MATERIAL_PT_context_material
@PratikPB2123 That was helpful, thanks!