Blender 4.2 Crash #125792

Closed
opened 2024-08-01 23:08:49 +02:00 by MeguiTaA12 · 3 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 555.99

Blender Version
Broken: version: 4.2.0, branch: blender-v4.2-release, commit date: 2024-07-16 06:20, hash: a51f293548ad
Worked: (newest version of Blender that worked as expected)

Short description of error
I start to render an animation, but after a certain time, hours, Blender simply closes by itself
(and no, it is not overheating of any of the parts because I changed the thermal paste on both and I monitor it)

Well, it's a +18 animation and I don't feel very comfortable sending the .Blend, but I can send the error log

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 555.99 **Blender Version** Broken: version: 4.2.0, branch: blender-v4.2-release, commit date: 2024-07-16 06:20, hash: `a51f293548ad` Worked: (newest version of Blender that worked as expected) **Short description of error** I start to render an animation, but after a certain time, hours, Blender simply closes by itself (and no, it is not overheating of any of the parts because I changed the thermal paste on both and I monitor it) Well, it's a +18 animation and I don't feel very comfortable sending the .Blend, but I can send the error log
MeguiTaA12 added the
Type
Report
Severity
Normal
Status
Needs Triage
labels 2024-08-01 23:08:49 +02:00
Member

Without steps to reproduce or a file to use for testing, we can not triage this report. Please provide steps to reproduce, and/or a file (that doesn't contain age restricted content) we can use for testing.

If you can't create clear steps or share the file, then we will have to close this report.

but I can send the error log

The debug_output doesn't tell us why it crashed, a crash log would be better, but we would still need steps to reproduce and/or a file. The debug_output does have a lot of warnings in it which may be related to your problem.

There are dependency cycles which can result in unexpected behaviour. These are listed near the top of the debug_output and you'll have a better understanding on why they're there and how to fix them since you have access to the scene.
Note: A dependency cycle is when things rely on each other in a infinite loop. Here's a simple example:

Scale of Cube = Scale of Monkey * 2
Scale of Sphere = Scale of Cube * 0.9
# The size of the cube relies on the sphere, and the sphere relies on the cube, which relies on the sphere, which relies on the cube, which relies on the sphere, which relies on the cube...
# This is a dependency cycle.

In the debug_output there are warnings for Corrective smooth modifier on Guardial_Osso. Since we don't have access to that object, we can't investigate those warnings.

Without steps to reproduce or a file to use for testing, we can not triage this report. Please provide steps to reproduce, and/or a file (that doesn't contain age restricted content) we can use for testing. If you can't create clear steps or share the file, then we will have to close this report. > but I can send the error log The debug_output doesn't tell us why it crashed, a [crash log](https://docs.blender.org/manual/en/latest/troubleshooting/crash.html#crash-log) would be better, but we would still need steps to reproduce and/or a file. The debug_output does have a lot of warnings in it which may be related to your problem. There are dependency cycles which can result in unexpected behaviour. These are listed near the top of the debug_output and you'll have a better understanding on why they're there and how to fix them since you have access to the scene. Note: A dependency cycle is when things rely on each other in a infinite loop. Here's a simple example: ``` Scale of Cube = Scale of Monkey * 2 Scale of Sphere = Scale of Cube * 0.9 # The size of the cube relies on the sphere, and the sphere relies on the cube, which relies on the sphere, which relies on the cube, which relies on the sphere, which relies on the cube... # This is a dependency cycle. ``` In the debug_output there are warnings for Corrective smooth modifier on `Guardial_Osso`. Since we don't have access to that object, we can't investigate those warnings.
Alaska added
Status
Needs Information from User
and removed
Status
Needs Triage
labels 2024-08-02 03:57:17 +02:00
Author

I don't know how to make the error and I thought there would be information in the notebooks, but something I noticed was that when Blender crashed, I searched the Windows event log, and discovered an error related to the Nvidia Opengl Driver, I believe the problem Maybe it's on my machine and some drive, maybe it's corrupted.
I just restored the PC and I'm going to do the render test to see if that's what it was.

I don't know how to make the error and I thought there would be information in the notebooks, but something I noticed was that when Blender crashed, I searched the Windows event log, and discovered an error related to the Nvidia Opengl Driver, I believe the problem Maybe it's on my machine and some drive, maybe it's corrupted. I just restored the PC and I'm going to do the render test to see if that's what it was.
Author

I came here to say you can close it, it was my PC, sorry for the inconvenience

I came here to say you can close it, it was my PC, sorry for the inconvenience
Blender Bot added
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and removed
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labels 2024-08-04 06:50:42 +02:00
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Reference: blender/blender#125792
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