Error shadow buffer full #125820

Closed
opened 2024-08-02 16:46:43 +02:00 by thierrry kobyleski · 5 comments

System Information
Operating system: Linux-6.5.0-44-generic-x86_64-with-glibc2.35 64 Bits, X11 UI
Graphics card: NVIDIA GeForce RTX 4070/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 535.183.01

Blender Version
Broken: version: 4.2.0, branch: blender-v4.2-release, commit date: 2024-07-16 06:20, hash: a51f293548ad
Worked: (newest version of Blender that worked as expected)

Short description of error
Unexpected Error shadow buffer full

Exact steps for others to reproduce the error
Just start this blend file

**System Information** Operating system: Linux-6.5.0-44-generic-x86_64-with-glibc2.35 64 Bits, X11 UI Graphics card: NVIDIA GeForce RTX 4070/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 535.183.01 **Blender Version** Broken: version: 4.2.0, branch: blender-v4.2-release, commit date: 2024-07-16 06:20, hash: `a51f293548ad` Worked: (newest version of Blender that worked as expected) **Short description of error** Unexpected Error shadow buffer full **Exact steps for others to reproduce the error** Just start this blend file
thierrry kobyleski added the
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labels 2024-08-02 16:46:44 +02:00
Member

The shadow buffer full error appears when the buffer required to process/store the shadows is larger than the shadow pool.

In the file provided, the shadow pool size is 0, so the error message is expected because the buffer required is bigger than 0.
What's unexpected is that you've set the shadow pool size to 0, which isn't a option in the UI.

If you could share the steps to reproduce set the shadow pool size to 0, that would be helpful.

The `shadow buffer full` error appears when the buffer required to process/store the shadows is larger than the shadow pool. In the file provided, the shadow pool size is 0, so the error message is expected because the buffer required is bigger than 0. What's unexpected is that you've set the shadow pool size to 0, which isn't a option in the UI. If you could share the steps to reproduce set the shadow pool size to 0, that would be helpful.
Alaska added
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and removed
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labels 2024-08-02 17:03:58 +02:00

Unfortunately the file comes from a very complex scene with many levels of libraries in use, and I removed everything and just add minimal objects to expect a shadow. Other files with complex scenes of mine work just fine.
Appending the scenes in a new file is not an option since library dependencies will be lost.
Linking the scenes in a new file (and making local all the stuff from the original file) fixes the problem. But this work around requires a lot of work.

Unfortunately the file comes from a very complex scene with many levels of libraries in use, and I removed everything and just add minimal objects to expect a shadow. Other files with complex scenes of mine work just fine. Appending the scenes in a new file is not an option since library dependencies will be lost. Linking the scenes in a new file (and making local all the stuff from the original file) fixes the problem. But this work around requires a lot of work.
Member

Without clear instructions on how you managed to set the shadow pool to zero, we can't properly investigate this issue.

In the meantime, to make your current scene work you can increase the shadow pool size (see the attached image the shows where the shadow pool size option is)

Without clear instructions on how you managed to set the shadow pool to zero, we can't properly investigate this issue. In the meantime, to make your current scene work you can increase the shadow pool size (see the attached image the shows where the shadow pool size option is)

Thank you for the workaround.

Thank you for the workaround.
Member

Without clear instructions on how to set the shadow pool to a size of 0, and the fix being as simple as changing a value in the UI (or getting a simple Python script to do it for you), I will close this report.

If you do know the steps to set the shadow pool size to 0/an invalid value, please let us know.

Without clear instructions on how to set the shadow pool to a size of 0, and the fix being as simple as changing a value in the UI (or getting a simple Python script to do it for you), I will close this report. If you do know the steps to set the shadow pool size to 0/an invalid value, please let us know.
Blender Bot added
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Archived
and removed
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Needs Information from User
labels 2024-08-04 15:02:01 +02:00
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Reference: blender/blender#125820
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