Hair Node Assets: Cleanup Pass #126931

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opened 2024-08-29 12:55:48 +02:00 by Simon Thommes · 0 comments
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Do an overall pass of cleanup on the hair node assets.
Since their introduction the hair nodes have not really been updated significantly to make use of new Blender features/iron out issues.
This is tangentially related to blender/blender#125700 and not a complete todo list.

  • Use UI panels/subpanels
  • Clean up workarounds
  • do pass of potential enum settings
  • Write node-group descriptions
  • enforce spline domain evaluation where it makes sense
Do an overall pass of cleanup on the hair node assets. Since their introduction the hair nodes have not really been updated significantly to make use of new Blender features/iron out issues. This is tangentially related to blender/blender#125700 and not a complete todo list. - [ ] Use UI panels/subpanels - [ ] Clean up workarounds - [ ] use hash node for stable IDs - [ ] Use integer math node where useful - [ ] Group based sampling (relies on [`Merge by Distance` Group ID support](https://projects.blender.org/blender/blender/issues/125700)) - [ ] Curve sampling (relies on [`Sample Nearest Curve`](https://projects.blender.org/blender/blender/issues/125700)) - [ ] ID creation resulting in frequent collisions (relies on [`Hash Value` node](https://projects.blender.org/blender/blender/pulls/110769)) - [ ] do pass of potential enum settings - [ ] Write node-group descriptions - [ ] enforce spline domain evaluation where it makes sense
Simon Thommes added the
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Simon Thommes self-assigned this 2024-08-29 12:55:48 +02:00
Simon Thommes added this to the Module: Nodes & Physics project 2024-08-29 12:55:48 +02:00
Iliya Katushenock added the
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Simon Thommes added this to the 4.4 milestone 2024-11-20 15:47:13 +01:00
Simon Thommes changed title from Hair node assets cleanup for Blender 4.3 to Hair Node Assets: Cleanup Pass 2024-11-20 15:47:41 +01:00
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Reference: blender/blender#126931
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