Vulkan - EEVEE sees increasing shared memory/RAM usage as frames are rendered - Recent NVIDIA drivers #127225

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opened 2024-09-06 10:22:08 +02:00 by Alaska · 7 comments
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System Information
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 4090 NVIDIA Corporation 560.94.0.0

Blender Version
Broken: version: 4.3.0 Alpha, branch: main, commit date: 2024-09-06 06:32, hash: 792c29e52f3d
Worked: Never as Vulkan was only recently enabled.

Short description of error
As frames are rendered in EEVEE, GPU shared memory/RAM increases until Blender crashes. See attached video for demonstration.

Exact steps for others to reproduce the error

  1. Open Blender.
  2. Open preferences Edit -> Preferences from the top of Blender.
  3. In the System tab change the backend to Vulkan.
  4. Save preferences then close Blender.
  5. Open Blender.
  6. Enter EEVEE rendered viewport mode.
  7. Continually move the camera around and notice increasing shared memory/RAM usage in a external tool like task manager until Blender crashes.
**System Information** Operating system: Windows-10-10.0.22631-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 4090 NVIDIA Corporation 560.94.0.0 **Blender Version** Broken: version: 4.3.0 Alpha, branch: main, commit date: 2024-09-06 06:32, hash: `792c29e52f3d` Worked: Never as Vulkan was only recently enabled. **Short description of error** As frames are rendered in EEVEE, GPU shared memory/RAM increases until Blender crashes. See attached video for demonstration. **Exact steps for others to reproduce the error** 1. Open Blender. 2. Open preferences `Edit -> Preferences` from the top of Blender. 3. In the `System` tab change the backend to Vulkan. 4. Save preferences then close Blender. 5. Open Blender. 6. Enter EEVEE rendered viewport mode. 7. Continually move the camera around and notice increasing shared memory/RAM usage in a external tool like task manager until Blender crashes.
Alaska added the
Type
Bug
Status
Needs Triage
Severity
Normal
labels 2024-09-06 10:22:09 +02:00

Hmm, I am not able to reproduce this one (or 127267 which is similar). The only difference here is that I'm using driver version 551.61.0.0

Hmm, I am not able to reproduce this one (or 127267 which is similar). The only difference here is that I'm using driver version 551.61.0.0
Author
Member

I can confirm the downgrading to NVIDIA GPU driver 551.61.0.0 resolves the issue

I can confirm the downgrading to NVIDIA GPU driver 551.61.0.0 resolves the issue
Alaska changed title from Vulkan - EEVEE sees increasing shared memory/RAM usage as frames are rendered. to Vulkan - EEVEE sees increasing shared memory/RAM usage as frames are rendered - Recent NVIDIA drivers 2024-09-07 05:41:35 +02:00
Member

So updated to latest game ready driver 560.94 but unable to confirm the memory usage or a leak.
@Alaska hi, is it resolved already in today's main?

**System Information**
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU NVIDIA Corporation 560.94.0.0
So updated to latest game ready driver 560.94 but unable to confirm the memory usage or a leak. @Alaska hi, is it resolved already in today's main? ``` **System Information** Operating system: Windows-10-10.0.22631-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU NVIDIA Corporation 560.94.0.0 ```
Author
Member

I can still reproduce the issue in latest main, both in a local build and the latest from the build bot

System Information
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 4090 NVIDIA Corporation 560.94.0.0
Local version: 4.3.0 Alpha, branch: main, commit date: 2024-09-10 12:55, hash: 3fdc9e9637b5
Build bot version: 4.3.0 Alpha, branch: main, commit date: 2024-09-09 22:55, hash: 72a0be0944f9

I can still reproduce the issue in latest main, both in a local build and the latest from the build bot **System Information** Operating system: Windows-10-10.0.22631-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 4090 NVIDIA Corporation 560.94.0.0 Local version: 4.3.0 Alpha, branch: main, commit date: 2024-09-10 12:55, hash: `3fdc9e9637b5` Build bot version: 4.3.0 Alpha, branch: main, commit date: 2024-09-09 22:55, hash: `72a0be0944f9`
Contributor
  1. Enter EEVEE rendered viewport mode.

JFYI, I can reproduce the same issue in Wireframe / Solid viewport modes as well.

main @ 615cb464128
Windows-10-10.0.19045-SP0
NVIDIA GeForce RTX 3060 Ti 556.12.0.0
> 6. Enter EEVEE rendered viewport mode. JFYI, I can reproduce the same issue in Wireframe / Solid viewport modes as well. ``` main @ 615cb464128 Windows-10-10.0.19045-SP0 NVIDIA GeForce RTX 3060 Ti 556.12.0.0 ```
Member

With Vulkan backend?

With Vulkan backend?
Contributor

With Vulkan backend?

Yes

> With Vulkan backend? Yes
Alaska added
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Viewport & EEVEE
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Confirmed
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Vulkan
and removed
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Needs Triage
labels 2024-09-20 15:18:47 +02:00
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Reference: blender/blender#127225
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