Slow Cursor movement during transformation on WAYLAND UI Linux #129230
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Reference: blender/blender#129230
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System Information
Operating system: Linux-6.11.3-200.fsync.fc40.x86_64-x86_64-with-glibc2.39 64 Bits, WAYLAND UI
Graphics card: NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 560.35.03
Blender Version
Broken: version: 4.2.1 LTS, branch: blender-v4.2-release, commit date: 2024-08-19 11:21, hash:
396f546c9d82
Worked: None above
Short description of error
in wayland on linux during transforming objects in 3D viewport like moving , scaling and rotation, makes makes the cursor movement slow, also moving nodes too. because of that i getting hand joint pains even...
on X11 is working normal
Exact steps for others to reproduce the error
just select object and move rotate and scale and see if the cursor speed is same or slower than without transforming...
I am personally unable to reproduce the issue here.
Can you share more details?
This issue was reported recently #128486, can you check you're not using Vulkan?
edit my mistake, mixed hidden cursor issue with slow cursor.
The user made a report from 4.2.1 which doesn't expose the Vulkan option. So I'm doubtful they're using Vulkan.
hi i use KDE 6.2 Kwin with resolution 3840 x 2160 and 200% scaling settings. i tryed on vulkan too in the latest upbge build 4.4 and its same.
then i did change the KDE scale to 100% because you gave the idea and turns out the mouse cursor speed is now same during transform of objects i think... thanks but cant use 100% scale because eveything way too small to read T-T
Tested with, KDE 6.2.1, 2x monitors (2160 x 3840), at 200%.
I'm unable to redo the slow performance.
Some additional things to check:
blender --debug
.blender --debug
does this happen for both rotation & translation (G & R keys).blender-softwaregl
(included in Blender's official releases).ok super very cool you figured it out . tryed the command to startblender with 'blender --debug' and it fixed it, the mouse movement speed now is normal with it for move, rotate and scale on both blender 4.2.3 and latest UPBGE build.
the command blender-softwaregl gave me this console messege on both upbge and blender: ./blender-softwaregl
Warning: No OpenGL vendor detected.
Blender quit
and i not sure why not always but first time i think gave me the crashlog file:
well thanks much and one question please , if i run in debug mode is it something bad can happen or performence less?
@mushroomeo
It looks like Blender's software-cursor is causing the slowdown, although without being able to redo the bug I can't investigate that further.
It may be graphics driver related.
Instead of running in debug mode you can disable "Continuous Grab" in Preferences -> Input -> Mouse.