Slow Cursor movement during transformation on WAYLAND UI Linux #129230

Open
opened 2024-10-18 21:38:09 +02:00 by wueo · 7 comments

System Information
Operating system: Linux-6.11.3-200.fsync.fc40.x86_64-x86_64-with-glibc2.39 64 Bits, WAYLAND UI
Graphics card: NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 560.35.03

Blender Version
Broken: version: 4.2.1 LTS, branch: blender-v4.2-release, commit date: 2024-08-19 11:21, hash: 396f546c9d82
Worked: None above

Short description of error

in wayland on linux during transforming objects in 3D viewport like moving , scaling and rotation, makes makes the cursor movement slow, also moving nodes too. because of that i getting hand joint pains even...
on X11 is working normal

Exact steps for others to reproduce the error
just select object and move rotate and scale and see if the cursor speed is same or slower than without transforming...

**System Information** Operating system: Linux-6.11.3-200.fsync.fc40.x86_64-x86_64-with-glibc2.39 64 Bits, WAYLAND UI Graphics card: NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 560.35.03 **Blender Version** Broken: version: 4.2.1 LTS, branch: blender-v4.2-release, commit date: 2024-08-19 11:21, hash: `396f546c9d82` Worked: None above **Short description of error** in wayland on linux during transforming objects in 3D viewport like moving , scaling and rotation, makes makes the cursor movement slow, also moving nodes too. because of that i getting hand joint pains even... on X11 is working normal **Exact steps for others to reproduce the error** just select object and move rotate and scale and see if the cursor speed is same or slower than without transforming...
wueo added the
Status
Needs Triage
Severity
Normal
Type
Bug
labels 2024-10-18 21:38:09 +02:00
Pratik Borhade added the
Platform
Linux
Interest
Wayland
labels 2024-10-19 06:29:42 +02:00
Member

I am personally unable to reproduce the issue here.

Can you share more details?

  • What desktop environemt and wayland compositor are you using?
  • What scale do you have your desktop environment and Blender at?
I am personally unable to reproduce the issue here. Can you share more details? - What desktop environemt and wayland compositor are you using? - What scale do you have your desktop environment and Blender at?
Alaska added
Status
Needs Information from User
and removed
Status
Needs Triage
labels 2024-10-19 11:03:07 +02:00

This issue was reported recently #128486, can you check you're not using Vulkan?


edit my mistake, mixed hidden cursor issue with slow cursor.

This issue was reported recently #128486, can you check you're not using Vulkan? ---- *edit* my mistake, mixed hidden cursor issue with slow cursor.
Member

The user made a report from 4.2.1 which doesn't expose the Vulkan option. So I'm doubtful they're using Vulkan.

The user made a report from 4.2.1 which doesn't expose the Vulkan option. So I'm doubtful they're using Vulkan.
Author

hi i use KDE 6.2 Kwin with resolution 3840 x 2160 and 200% scaling settings. i tryed on vulkan too in the latest upbge build 4.4 and its same.
then i did change the KDE scale to 100% because you gave the idea and turns out the mouse cursor speed is now same during transform of objects i think... thanks but cant use 100% scale because eveything way too small to read T-T

hi i use KDE 6.2 Kwin with resolution 3840 x 2160 and 200% scaling settings. i tryed on vulkan too in the latest upbge build 4.4 and its same. then i did change the KDE scale to 100% because you gave the idea and turns out the mouse cursor speed is now same during transform of objects i think... thanks but cant use 100% scale because eveything way too small to read T-T

Tested with, KDE 6.2.1, 2x monitors (2160 x 3840), at 200%.

I'm unable to redo the slow performance.

Some additional things to check:

  • Does the performance problem occur when running blender --debug.
  • When running blender --debug does this happen for both rotation & translation (G & R keys).
  • Does this occur with blender-softwaregl (included in Blender's official releases).
Tested with, KDE 6.2.1, 2x monitors (2160 x 3840), at 200%. I'm unable to redo the slow performance. Some additional things to check: - Does the performance problem occur when running `blender --debug`. - When running `blender --debug` does this happen for both rotation & translation (G & R keys). - Does this occur with `blender-softwaregl` (included in Blender's official releases).
Author

ok super very cool you figured it out . tryed the command to startblender with 'blender --debug' and it fixed it, the mouse movement speed now is normal with it for move, rotate and scale on both blender 4.2.3 and latest UPBGE build.

the command blender-softwaregl gave me this console messege on both upbge and blender: ./blender-softwaregl
Warning: No OpenGL vendor detected.

Blender quit

and i not sure why not always but first time i think gave me the crashlog file:

well thanks much and one question please , if i run in debug mode is it something bad can happen or performence less?

ok super very cool you figured it out . tryed the command to startblender with 'blender --debug' and it fixed it, the mouse movement speed now is normal with it for move, rotate and scale on both blender 4.2.3 and latest UPBGE build. the command blender-softwaregl gave me this console messege on both upbge and blender: ./blender-softwaregl Warning: No OpenGL vendor detected. Blender quit and i not sure why not always but first time i think gave me the crashlog file: well thanks much and one question please , if i run in debug mode is it something bad can happen or performence less?

@mushroomeo
It looks like Blender's software-cursor is causing the slowdown, although without being able to redo the bug I can't investigate that further.
It may be graphics driver related.

Instead of running in debug mode you can disable "Continuous Grab" in Preferences -> Input -> Mouse.

@mushroomeo It looks like Blender's software-cursor is causing the slowdown, although without being able to redo the bug I can't investigate that further. It may be graphics driver related. Instead of running in debug mode you can disable "Continuous Grab" in Preferences -> Input -> Mouse.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset System
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Code Documentation
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Viewport & EEVEE
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Asset Browser Project
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Module
Viewport & EEVEE
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Severity
High
Severity
Low
Severity
Normal
Severity
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#129230
No description provided.