Blender FBX import error #130838
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Reference: blender/blender#130838
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System Information
Operating system: Windows 11
Graphics card: Nividia
Blender Version
Broken: 4.3
Broken: 4.2.1 Lts
Broken: 3.6 LTS
**by importing this FBX file, i get an error. **
Here is the FBX File
Although I get an error on 4.4, I have a few questions:
Is this your model, and if so, has the import ever worked?
I think there is something wrong with the rig itself that is causing the import to fail.
the model got sended to me by a friend of mine. It contains animations. I can import it in 3ds max without any issues. Just in Blender i get this bug.
Can confirm.
i have another Model with the same problem.
Works also fine in 3ds max
Python: Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx_init_.py", line 217, in execute
if import_fbx.load(self, context, filepath=path, **keywords) == {'FINISHED'}:
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3544, in load
_()
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3541, in _
root_helper.link_hierarchy(fbx_tmpl, settings, scene)
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3021, in link_hierarchy
child.link_hierarchy(fbx_tmpl, settings, scene)
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 2977, in link_hierarchy
(mmat, amat) = mesh.armature_setup[self]
~~~~~~~~~~~~~~~~~~~^^^^^^
KeyError: pl_lucci_eggh02
Do i get a notification when the bug is fixed?
Now that you posted here: yes (you should be subscribed to this issue)
Thanks for your help!
Hopefully this can be fixed fast!