Blender FBX import error #130838

Open
opened 2024-11-24 10:32:23 +01:00 by Dennis-23 · 6 comments

System Information
Operating system: Windows 11
Graphics card: Nividia

Blender Version
Broken: 4.3
Broken: 4.2.1 Lts
Broken: 3.6 LTS

**by importing this FBX file, i get an error. **

Python: Traceback (most recent call last):
  File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\__init__.py", line 217, in execute
    if import_fbx.load(self, context, filepath=path, **keywords) == {'FINISHED'}:
       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3544, in load
    _()
  File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3541, in _
    root_helper.link_hierarchy(fbx_tmpl, settings, scene)
  File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3021, in link_hierarchy
    child.link_hierarchy(fbx_tmpl, settings, scene)
  File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3014, in link_hierarchy
    child_obj = child.link_hierarchy(fbx_tmpl, settings, scene)
                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 2977, in link_hierarchy
    (mmat, amat) = mesh.armature_setup[self]
                   ~~~~~~~~~~~~~~~~~~~^^^^^^
KeyError: 15027_L

Here is the FBX File

**System Information** Operating system: Windows 11 Graphics card: Nividia **Blender Version** Broken: 4.3 Broken: 4.2.1 Lts Broken: 3.6 LTS **by importing this FBX file, i get an error. ** ``` Python: Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\__init__.py", line 217, in execute if import_fbx.load(self, context, filepath=path, **keywords) == {'FINISHED'}: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3544, in load _() File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3541, in _ root_helper.link_hierarchy(fbx_tmpl, settings, scene) File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3021, in link_hierarchy child.link_hierarchy(fbx_tmpl, settings, scene) File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3014, in link_hierarchy child_obj = child.link_hierarchy(fbx_tmpl, settings, scene) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 2977, in link_hierarchy (mmat, amat) = mesh.armature_setup[self] ~~~~~~~~~~~~~~~~~~~^^^^^^ KeyError: 15027_L ``` Here is the FBX File
Dennis-23 added the
Type
Bug
Severity
Normal
Status
Needs Triage
labels 2024-11-24 10:32:23 +01:00

Although I get an error on 4.4, I have a few questions:
Is this your model, and if so, has the import ever worked?
I think there is something wrong with the rig itself that is causing the import to fail.

Although I get an error on 4.4, I have a few questions: Is this your model, and if so, has the import ever worked? I think there is something wrong with the rig itself that is causing the import to fail.
Author

the model got sended to me by a friend of mine. It contains animations. I can import it in 3ds max without any issues. Just in Blender i get this bug.

the model got sended to me by a friend of mine. It contains animations. I can import it in 3ds max without any issues. Just in Blender i get this bug.
Member

Can confirm.

Can confirm.
Author

i have another Model with the same problem.
Works also fine in 3ds max

Python: Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx_init_.py", line 217, in execute
if import_fbx.load(self, context, filepath=path, **keywords) == {'FINISHED'}:
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3544, in load
_()
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3541, in _
root_helper.link_hierarchy(fbx_tmpl, settings, scene)
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3021, in link_hierarchy
child.link_hierarchy(fbx_tmpl, settings, scene)
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 2977, in link_hierarchy
(mmat, amat) = mesh.armature_setup[self]
~~~~~~~~~~~~~~~~~~~^^^^^^
KeyError: pl_lucci_eggh02

Do i get a notification when the bug is fixed?

i have another Model with the same problem. Works also fine in 3ds max Python: Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\__init__.py", line 217, in execute if import_fbx.load(self, context, filepath=path, **keywords) == {'FINISHED'}: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3544, in load _() File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3541, in _ root_helper.link_hierarchy(fbx_tmpl, settings, scene) File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 3021, in link_hierarchy child.link_hierarchy(fbx_tmpl, settings, scene) File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py", line 2977, in link_hierarchy (mmat, amat) = mesh.armature_setup[self] ~~~~~~~~~~~~~~~~~~~^^^^^^ KeyError: pl_lucci_eggh02 Do i get a notification when the bug is fixed?
Member

Do i get a notification when the bug is fixed?

Now that you posted here: yes (you should be subscribed to this issue)

> Do i get a notification when the bug is fixed? Now that you posted here: yes (you should be subscribed to this issue)
Author

Thanks for your help!
Hopefully this can be fixed fast!

Thanks for your help! Hopefully this can be fixed fast!
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset System
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Code Documentation
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Viewport & EEVEE
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Asset Browser Project
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Module
Viewport & EEVEE
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Severity
High
Severity
Low
Severity
Normal
Severity
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#130838
No description provided.