FTF label redraw bug #208

Closed
opened 2003-04-30 16:08:11 +02:00 by Matt Ebb · 3 comments
Member

Project: Tuhopuu Blender
Tracker: Bugs
Resolution: New

%%%There seems to be a problem with the way UI labels are
drawn with the new freetype system.

From what I can tell, whenever you move the mouse over
a button, it redraws it. This occurs too in drawing
labels, except it doesn't clear the pixels from
underneath, it just draws the new pixels straight over
the top. With the old non-AA fonts, this was not an
issue because the pixels were either 100% black or
nothing at all, but now that the fonts are anti-aliased
(and there is a variety of different
transparencies/shades of gray in the drawn characters'
pixels), it causes a problem where the gray pixels
build up on top of each other, every time the mouse is
moved over the label. This makes the text distorted and
near unreadable.

An illustration of this bug is attached.

The problem only appears in label because when the
mouse moves over a standard button, the whole button is
redrawn, and the text is anti-aliased against a
background of the colour of the button. However with
labels, only the text is drawn, but not cleared underneath.%%%

**Project**: Tuhopuu Blender **Tracker**: Bugs **Resolution**: New %%%There seems to be a problem with the way UI labels are drawn with the new freetype system. From what I can tell, whenever you move the mouse over a button, it redraws it. This occurs too in drawing labels, except it doesn't clear the pixels from underneath, it just draws the new pixels straight over the top. With the old non-AA fonts, this was not an issue because the pixels were either 100% black or nothing at all, but now that the fonts are anti-aliased (and there is a variety of different transparencies/shades of gray in the drawn characters' pixels), it causes a problem where the gray pixels build up on top of each other, every time the mouse is moved over the label. This makes the text distorted and near unreadable. An illustration of this bug is attached. The problem only appears in label because when the mouse moves over a standard button, the whole button is redrawn, and the text is anti-aliased against a background of the colour of the button. However with labels, only the text is drawn, but not cleared underneath.%%%
Author
Member

Changed status to: 'Open'

Changed status to: 'Open'

This task was automatically closed as archived as part of migration, because the project or tracker this task belonged to is no longer active.

This task was automatically closed as archived as part of migration, because the project or tracker this task belonged to is no longer active.
Author
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
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Reference: blender/blender#208
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