Particle Texture Influence Bug (3) #28263

Closed
opened 2011-08-15 21:30:41 +02:00 by Mike Pan · 10 comments

%%%Particle Size Texture Influence Bug

This file shows a simple particle system that uses a (blend)texture to change the size of the particles.

To try it out:

  Press Alt-A to play the animation
  Move the Empty around to see the particle grow and shrink with the empty
  

The problem:

  Right now, The particle system needs to be set to 'Newtonian Physics' for texture to influence the size, and with global gravity turned off.

Wishlist:

  It would make sense if the size influence could work with the Physics set to 'None'. That should save some computation time and avoid hacks such as setting gravity influence to 0.
  Even better if the particle system can update without having the animation being played-back.
  
  

Thanks%%%

%%%Particle Size Texture Influence Bug This file shows a simple particle system that uses a (blend)texture to change the size of the particles. To try it out: ``` Press Alt-A to play the animation Move the Empty around to see the particle grow and shrink with the empty ``` The problem: ``` Right now, The particle system needs to be set to 'Newtonian Physics' for texture to influence the size, and with global gravity turned off. ``` Wishlist: ``` It would make sense if the size influence could work with the Physics set to 'None'. That should save some computation time and avoid hacks such as setting gravity influence to 0. Even better if the particle system can update without having the animation being played-back. ``` Thanks%%%
Author

Changed status to: 'Open'

Changed status to: 'Open'
Member

%%%Assigned to self for investigation.%%%

%%%Assigned to self for investigation.%%%

%%%I actually found a new bug with this.
The texture driven by the object is only working in the 3dview :/

(0) open the file Mike prepared
(1) render it

  • result is different than 3dview
    (2) select the plane and go inside/outside edit mode
  • it changed in 3dview back to the correct distribution.

[repeat (2) and (3) ad eternum]
%%%

%%%I actually found a new bug with this. The texture driven by the object is only working in the 3dview :/ (0) open the file Mike prepared (1) render it - result is different than 3dview (2) select the plane and go inside/outside edit mode - it changed in 3dview back to the correct distribution. [repeat (2) and (3) ad eternum] %%%

%%%I can confirm what Dalai Felinto is saying. It may even be related to the bug i reported:
http://projects.blender.org/tracker/index.php?func=detail&aid=28116&group_id=9&atid=498

They are both kind of the same idea: particles rendering different then what you see in the 3dview.%%%

%%%I can confirm what Dalai Felinto is saying. It may even be related to the bug i reported: http://projects.blender.org/tracker/index.php?func=detail&aid=28116&group_id=9&atid=498 They are both kind of the same idea: particles rendering different then what you see in the 3dview.%%%
Member

%%%Well ehh... this seems to be more an issue than the one I just closed.
Or is it dependency graph?%%%

%%%Well ehh... this seems to be more an issue than the one I just closed. Or is it dependency graph?%%%
Member
%%%Merged with this report: http://projects.blender.org/tracker/index.php?func=detail&aid=28919&group_id=9&atid=498%%%
Member
%%%Merged with this report: http://projects.blender.org/tracker/index.php?func=detail&aid=30205&group_id=9&atid=498%%%

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

Added subscriber: @Sergey

Added subscriber: @Sergey

Particles are one of the things which are gonna to be re-worked as a part of the Gosseberry project. Seems this is not really a regression (or at least regression happened ages ago), so moving it to TODO http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Tools#Particles

We'll address all the limitations/bugs at once with new particle system. Thanks for the report anyway!

Particles are one of the things which are gonna to be re-worked as a part of the Gosseberry project. Seems this is not really a regression (or at least regression happened ages ago), so moving it to TODO http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Tools#Particles We'll address all the limitations/bugs at once with new particle system. Thanks for the report anyway!
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
6 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#28263
No description provided.