Pivot constraint does not work local #32963

Closed
opened 2012-10-24 23:25:15 +02:00 by Tobias Oelgarte · 6 comments

%%%I appended an example file where i have four bones. The bone "pivot2" has two pivot constraints and should rotate around the left or right bone depending on it's own rotation. If you rotate "pivot2" then you should see how it should look like. But if i rotate the parent "pivot1" then "pivot2" starts moving without being rotated. I don't know if it is intended to be relative to the parent space or the bone himself, but either way the result is wrong and unusable.%%%

%%%I appended an example file where i have four bones. The bone "pivot2" has two pivot constraints and should rotate around the left or right bone depending on it's own rotation. If you rotate "pivot2" then you should see how it should look like. But if i rotate the parent "pivot1" then "pivot2" starts moving without being rotated. I don't know if it is intended to be relative to the parent space or the bone himself, but either way the result is wrong and unusable.%%%

Changed status to: 'Open'

Changed status to: 'Open'
Member

%%%Stuff I don't know... hopefully Joshua has a quick answer.

Note that I'm moving constraint issues to the wiki todo a lot. Too often options in constraints only work in controlled situations, not in every possible combination.%%%

%%%Stuff I don't know... hopefully Joshua has a quick answer. Note that I'm moving constraint issues to the wiki todo a lot. Too often options in constraints only work in controlled situations, not in every possible combination.%%%

Added subscriber: @Sergey

Added subscriber: @Sergey

@JoshuaLeung, any clue here? Or shall we re-assign, move to TODO etc?

@JoshuaLeung, any clue here? Or shall we re-assign, move to TODO etc?
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Member

Moving to TODO. We need to rethink this constraint.

Moving to TODO. We need to rethink this constraint.
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Reference: blender/blender#32963
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