blender 2.68 black dot on each render tile #36480

Closed
opened 2013-08-15 23:06:03 +02:00 by Super Hans · 5 comments

%%%--- Operating System, Graphics card ---
Ubuntu 12.04 32Bit
Nvidia GForce GT 430

- Blender version with error, and version that worked ---

2.68a from blender.org: cycles CPU rendering puts dots on renders, the blender render engine doesn't do that
also
blender-2.68-r59147-linux-glibc211-i686 from builder.blender.org to me has the same problem as the official release.

2.67b from blender.org: doesn't put black dots on the render.

- Short description of error ---

When rendering a scene, even a fresh default cube with only a material added (light and cam adjusted), there is a black dot
on every tile of the final render. Altering the tile size affects the distance between dots.
I also attached an image of what the render looks like on my computer since someone else (64bit) who rendered a file I uploaded and didn't have my problem.

- Steps for others to reproduce the error (preferably based on attached .blend file) ---

select cycles render engine
make a new scene (file->new)
give the cube the simplest material (material tab, hit 'use nodes')
position camera and lights
render

%%%

%%%--- Operating System, Graphics card --- Ubuntu 12.04 32Bit Nvidia GForce GT 430 - Blender version with error, and version that worked --- 2.68a from blender.org: cycles CPU rendering puts dots on renders, the blender render engine doesn't do that also blender-2.68-r59147-linux-glibc211-i686 from builder.blender.org to me has the same problem as the official release. 2.67b from blender.org: doesn't put black dots on the render. - Short description of error --- When rendering a scene, even a fresh default cube with only a material added (light and cam adjusted), there is a black dot on every tile of the final render. Altering the tile size affects the distance between dots. I also attached an image of what the render looks like on my computer since someone else (64bit) who rendered a file I uploaded and didn't have my problem. - Steps for others to reproduce the error (preferably based on attached .blend file) --- select cycles render engine make a new scene (file->new) give the cube the simplest material (material tab, hit 'use nodes') position camera and lights render %%%
Author

Changed status to: 'Open'

Changed status to: 'Open'

%%%I think this bug is a duplicate of #36316, so one of them can probably be closed.

%%%

%%%I think this bug is a duplicate of #36316, so one of them can probably be closed. %%%
Author

%%%Yes, that's right, my report is a duplicate of #36316. Probably because I only searched for 'black dots' before reporting the bug I didn't see it was already reported. So mine can be closed (can I do that myself? don't see how).%%%

%%%Yes, that's right, my report is a duplicate of #36316. Probably because I only searched for 'black dots' before reporting the bug I didn't see it was already reported. So mine can be closed (can I do that myself? don't see how).%%%
Member

%%%I can close bugs. Thanks for the report!%%%

%%%I can close bugs. Thanks for the report!%%%
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
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Reference: blender/blender#36480
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