Bake Action operator doesn't bake animation for all objects. #38308

Closed
opened 2014-01-22 03:07:06 +01:00 by Kamil Adamski · 11 comments

System Information
Windows 7, Ge-Force GT 430

Blender Version
Broken: All versions

Short description of error
Like in title, It just doesn't work. It bake only the active one. It goes about object animation, not bones.
This should work, in operator GUI is "Only selected" option which means what it means. Really I'm a bit confused why this don't work.
Exact steps for others to reproduce the error
Anything. For example, make an f-curve modifier for 5 objects, and try to bake to keyframes at once for all object's. It wont work.

**System Information** Windows 7, Ge-Force GT 430 **Blender Version** Broken: All versions **Short description of error** Like in title, It just doesn't work. It bake only the active one. It goes about object animation, not bones. This should work, in operator GUI is "Only selected" option which means what it means. Really I'm a bit confused why this don't work. **Exact steps for others to reproduce the error** Anything. For example, make an f-curve modifier for 5 objects, and try to bake to keyframes at once for all object's. It wont work.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @adrian2608

Added subscriber: @adrian2608

Added subscriber: @sreich

Added subscriber: @sreich

"Only Selected" refers to bones here.
Baking actions for several objects is currently not implemented.

"Only Selected" refers to bones here. Baking actions for several objects is currently not implemented.
Author

Hi,
Ou, that's very sad.
Any plans to implement it?

Hi, Ou, that's very sad. Any plans to implement it?

It shouldn't be hard to add, better ask aligorith.

It shouldn't be hard to add, better ask aligorith.

Added subscriber: @JoshuaLeung

Added subscriber: @JoshuaLeung
Author

Thank You, I just hope if this really isn't hard, that someone just add it, Because it's useful in many cases.

Thank You, I just hope if this really isn't hard, that someone just add it, Because it's useful in many cases.
Campbell Barton self-assigned this 2014-01-22 14:46:36 +01:00

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

Added subscriber: @Sergey

Added subscriber: @Sergey

Strictly speaking it's not a bug but something which is good to have improved. Moving to TODO now http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Animation#Animation_System

Thanks for the report anyway!

Strictly speaking it's not a bug but something which is good to have improved. Moving to TODO now http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Animation#Animation_System Thanks for the report anyway!
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Reference: blender/blender#38308
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