Wrong material reported in particles settings when pinning them and selecting another object. #38359
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Reference: blender/blender#38359
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System Information
Archlinux
Blender Version
Broken:
5cd3212
Short description of error
There are really three bugs, but they seemed related so I thought I would put them all here.
1.
Selecting a material in the drop down under Particles > Render with the particle type set as an object does nothing. The material of the instanced object is used, even if undefined.
2.
When pinning a properties panel to display only the particle system, the material which is displayed in the drop down as "selected" changes as the emitter or the instanced particle object is selected.
3.
The drop down only lists materials that are in material slots of the emitter object.
Exact steps for others to reproduce the error
Based on particle_bug.blend
Bug 1:
Bug 2:
Bug 3:
Changed status to: 'Open'
Added subscriber: @gandalf3
There is absolutely no bug here… the "Material" option of the particles only affects "usual" particles. When objects are duplicated as particles, it is obviously their materials that are used!
Will just disable that mat dropdown when Object or Group render types are selected…
This issue was referenced by blender/blender-addons-contrib@c7ac0edb34
This issue was referenced by
c7ac0edb34
Changed status from 'Open' to: 'Resolved'
Closed by commit
c7ac0edb34
.Ah, my bad.
What about bugs 2 and 3? They still occur in
c7ac0ed
even though the drop down is now disabled (3 only occurs when a different particle type is selected, of course).Changed status from 'Resolved' to: 'Open'
Point 2) is indeed an issue (material slots are referenced by their index, when active object changes, I guess this is the issue). Will check this.
Material selector for particles does nothingto Wrong material reported in particles settings when pinning them and selecting another object.This issue was referenced by blender/blender-addons-contrib@289c5de7d8
This issue was referenced by
289c5de7d8
Added subscriber: @brecht
I fixed this bug without noticing it was assigned already, sorry about that, hope you didn't work on a fix yet.
Changed status from 'Open' to: 'Resolved'
Closed by commit
289c5de7d8
.Added subscriber: @Geoffroykrantz
brecht:
In your commit I see you change this
RNA_def_property_ui_text(prop, "Material Slot", "Material slot used for rendering particles");
for this
RNA_def_property_ui_text(prop, "Material Slot", "Material nlot used for rendering particles");
"nlot" instead "slot"
Fixed, thanks for spotting that.