blender crashes when scaling all vertex radii to zero when skin modifier present #38521
win64 (full sysinfo in .blend)
Broken:version 2.69 (sub 10), branch b'master', commit date b'2014-02-04' b'22:48', hash b'88843ca', b'Release'
Worked: 2.69 r60599
Short description of error
Hard crash without any info on console (because all screens vanish instantly)
Exact steps for others to reproduce the error
- load attached .blend (it contains an object with just 2 verts and 1 edge with a skin mod. And a text buffer with system info)
- TAB to edit mode
- A to select both verts
- CTRL-A 0 RETURN to scale both vertex radii to zero. Observe crash
This issue was referenced by blender/blender-addons-contrib@52bae9691b
This issue was referenced by
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