Problems moving animation channels up and down in dope sheet/action editor #38897
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Reference: blender/blender#38897
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System Information
Operating system and graphics card
Mac OSX 10.8.5
GeForce GTX 660 3072 MB
Blender Version
Broken: official 2.69, through latest build hash
8fa15d1
Worked: (optional)
Short description of error
Moving Channels up and down in dope sheet/action editor working only sporadically. Tried both pageup/pagedown as well as menu Channel>move.
Sometimes it works for one movement then stops, sometimes I get a burst of 3 or 4 moves then stops working.
Tried this with rigged character - seems OK, but with linked proxy character in scene, problem appears, though not always immediately.
Exact steps for others to reproduce the error
Hope someone can reproduce this. I can't see anything else I'm doing wrong. The character I'm using is more or less rigify based btw.
Changed status to: 'Open'
Added subscriber: @StephenHamacek
I've figured out what's going on here I think. As I only had about half the bones visible at the time, the up/down seems to be taking into account the non-displayed bones in the list too, So sometimes the channels are 'invisibly' moving up and down among channels I can't see.
Not sure how this should work exactly with that in mind. But certainly confusing to have to show all bones to reorganise in the list.
Added subscriber: @mont29
Added subscriber: @JoshuaLeung
Patch is ready, adding @JoshuaLeung here as well, waiting for his review.
But note it’s rather unlikely it makes it into 2.70, this is not a regression (hardly a bug, actually, more like usability issue), it’s a bit late for that kind of changes now.
This issue was referenced by blender/blender-addons-contrib@1f3655d224
This issue was referenced by
1f3655d224
Changed status from 'Open' to: 'Resolved'
Closed by commit
1f3655d224
.@mont29 I've just tried the latest build
2aff243
to check this out, but now the channels won't move up/down at all, only move to top or bottom (shift-pageup/pagedown).I tried it on a character with all active animation channels visible. Let me know if you need more details. Cheers.
I need a .blend file, as far as I can tell it works OK for me…
Here's a blend with one of the rigs I'm using atm. Haven't tried rc2 yet, but def. seems to not work in
2aff243
Your file works OK for me… UP/DOWN/TOP/BOTTOM, all four works here.
Strange indeed. I definitely can't move channels except top/bottom in that build (not just in this blend). RC1 OK. I guess I'll wait and try another build soon...
Just tried with 2.7 official and all works perfectly so far. Thanks for implementing this great enhancement!