Render bug as result of curve modifier animation #38907

Closed
opened 2014-03-01 17:01:36 +01:00 by Ignatz · 6 comments

Windows 7 Professional w Service Pack 1
ASUS nVidia GeForce GTX 760 2GB GDDR5 DirectCU Mini

Broken: All versions of Blender tested from 2.69 and later

:::::::::::

There is a possible bug as a result of overlapping influences of movement and scale combined with the curve deform modifier.

Usually this simply causes render problems. It also caused a crash once, but I cannot reproduce that.

Just to explain what I have done:

I was attempting to make a moving deformation of a surface by using a curve deform modifier.

Having made a curve, I then pulled down a few of its vertices away from 0 on the Z axis in order to form the required deformation. I then animated the entire curve back and forth on the Y axis to move the point at which my deformation would affect the surface. This worked as expected.

Then thinking to take the animation a step further, I used the “Animall” plugin to animate the points of the curve object to make the deformation grow and shrink in size... at times down to 0 on the Z axis. Again, this worked as expected.

Finally, I decided that it might be interesting to scale the curve, itself, on the Z axis in order to introduce yet more irregularity of motion into the animation. This is where things began to go wrong.

If I scaled my curve object down to something like 0.001 on the Z axis there where no problems. If, however, I scale it down to true zero (0) on the Z axis the render goes completely wrong.

The problem can be seen at frames 60 and 150 as well as one frame to either side of those.

To my way of thinking the scale operation(s) I animated into the curve should only affect the vertices of the curve object and not the surface that the curve object is affecting by way of the deform modifier.

Unfortunately, this appears not to be the case and it looks as if the scale of the curve object is somehow affecting the scale of the surface object... thus causing the render problem.

Please examine. Thank you.

curve_scale_render_bug.blend

Windows 7 Professional w Service Pack 1 ASUS nVidia GeForce GTX 760 2GB GDDR5 DirectCU Mini Broken: All versions of Blender tested from 2.69 and later ::::::::::: There is a possible bug as a result of overlapping influences of movement and scale combined with the curve deform modifier. Usually this simply causes render problems. It also caused a crash once, but I cannot reproduce that. Just to explain what I have done: I was attempting to make a moving deformation of a surface by using a curve deform modifier. Having made a curve, I then pulled down a few of its vertices away from 0 on the Z axis in order to form the required deformation. I then animated the entire curve back and forth on the Y axis to move the point at which my deformation would affect the surface. This worked as expected. Then thinking to take the animation a step further, I used the “Animall” plugin to animate the points of the curve object to make the deformation grow and shrink in size... at times down to 0 on the Z axis. Again, this worked as expected. Finally, I decided that it might be interesting to scale the curve, itself, on the Z axis in order to introduce yet more irregularity of motion into the animation. This is where things began to go wrong. If I scaled my curve object down to something like 0.001 on the Z axis there where no problems. If, however, I scale it down to true zero (0) on the Z axis the render goes completely wrong. The problem can be seen at frames 60 and 150 as well as one frame to either side of those. To my way of thinking the scale operation(s) I animated into the curve should only affect the vertices of the curve object and not the surface that the curve object is affecting by way of the deform modifier. Unfortunately, this appears not to be the case and it looks as if the scale of the curve object is somehow affecting the scale of the surface object... thus causing the render problem. Please examine. Thank you. [curve_scale_render_bug.blend](https://archive.blender.org/developer/F79359/curve_scale_render_bug.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @ignatz

Added subscriber: @ignatz
Sergey Sharybin was assigned by Bastien Montagne 2014-03-01 17:52:06 +01:00

Added subscribers: @Sergey, @mont29

Added subscribers: @Sergey, @mont29

@Sergey, I think this is exactly the same issue as #38870, i.e. invert matrix with one axis set to zero (null scale along Z here too)?

I’ll let you decide whether those two reports can be merged, though…

@Sergey, I think this is exactly the same issue as #38870, i.e. invert matrix with one axis set to zero (null scale along Z here too)? I’ll let you decide whether those two reports can be merged, though…

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

This involves matrix inverse and since curve is zero-scaled it's matrix is degenerated. Could be hacked, but wouldn't consider a bug. Moved to TODO: http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Tools#Curves

Thanks for the report anyway!

This involves matrix inverse and since curve is zero-scaled it's matrix is degenerated. Could be hacked, but wouldn't consider a bug. Moved to TODO: http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Tools#Curves Thanks for the report anyway!
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#38907
No description provided.