Smart UV in 2.70 RC #39190

Closed
opened 2014-03-14 18:24:50 +01:00 by James Allan · 8 comments

System Information
iMac 3.4Ghz
Core i7
12GB ram
System: 10.8.5

Blender Version
Broken: Blender 2.70 RC - Smart UV

Short description of error
When creating a smart UV using defaults, the UV mesh is fragmented unreasonably. This occurs only in the 2.70 RC as earlier versions of Blender seem fine. See atached image. The upper image is 2.70 and lower image is 2.68a.
This may simply be an issue with the RC but I thought it worth reporting.

smartuv.comparison.jpg

**System Information** iMac 3.4Ghz Core i7 12GB ram System: 10.8.5 **Blender Version** Broken: Blender 2.70 RC - Smart UV **Short description of error** When creating a smart UV using defaults, the UV mesh is fragmented unreasonably. This occurs only in the 2.70 RC as earlier versions of Blender seem fine. See atached image. The upper image is 2.70 and lower image is 2.68a. This may simply be an issue with the RC but I thought it worth reporting. ![smartuv.comparison.jpg](https://archive.blender.org/developer/F81146/smartuv.comparison.jpg)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @JamesAllan

Added subscriber: @JamesAllan

Added subscriber: @sanctuary

Added subscriber: @sanctuary

As i could reproduce the same problem with a dyntopo dense mesh , i'm adding more informations :

In Blender 2.69 "stable" , the uv smart has no problem unwrapping everything with my dense mesh.

In Blender 2.70rc , the smart uv fail to unwrap a lot of its faces and those failures are then all merged into a single point in the uv map, on the bottom left (same as you can seeon shamusboy screenshot), it's very bad.

I uploaded the blend i tried on both version here if you need one to reproduce the bug :
http://www.pasteall.org/blend/27558

As i could reproduce the same problem with a dyntopo dense mesh , i'm adding more informations : In Blender 2.69 "stable" , the uv smart has no problem unwrapping everything with my dense mesh. In Blender 2.70rc , the smart uv fail to unwrap a lot of its faces and those failures are then all merged into a single point in the uv map, on the bottom left (same as you can seeon shamusboy screenshot), it's very bad. I uploaded the blend i tried on both version here if you need one to reproduce the bug : http://www.pasteall.org/blend/27558

Added subscribers: @ideasman42, @kevindietrich

Added subscribers: @ideasman42, @kevindietrich

@ideasman42 this is apparently caused by e781ea79. By reverting this change I don't the error explained above.

@ideasman42 this is apparently caused by e781ea79. By reverting this change I don't the error explained above.

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Campbell Barton self-assigned this 2014-03-17 15:38:43 +01:00

committed correct fix now 22873eaeba

committed correct fix now 22873eaeba
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Reference: blender/blender#39190
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