Weird Skin modifier shutdown #39266
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Reference: blender/blender#39266
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System Information
Windows 7 64, HD 5770
Blender Version
Broken: 2.69 release & Hash
a91247c
Short description of error
I think its an out-of-memory issue.
Happened by accident and is hard to describe briefly, better go straight to file and steps.
In any case, following must be true for the shutdown:
I guess its because of Skins automatic geometrygeneration in some way.
Maybe related to #38003 and the problem with zero (0).
Exact steps for others to reproduce the error
Skin_bug.blend
Curve deforms the mesh. Snap curves vertices together at any point.
Steps:
Create a edge (Mesh) with one vertice in its object center.
Mirror modifier the edge in opposite direction. You should have 2 connected edges now.
Add a curve modifier.
Add a skin modifier - make sure to assign the root point on the center vertice.
Add a NurbsPath curve and use it in the meshs modifier.
Curve Editmode: select all vertices.
Problem: Snap Selection to Cursor closes my Blender.
Changed status to: 'Open'
Added subscriber: @karja
Added subscriber: @Sergey
This sounds like a bug we've fixed already. Did you try using 2.70 official release?
Have tried in
19e627c
(2.7 release) and3406ef8
from today.Still occurs.
I think this is a different bug.
Well, ok. Can't reproduce tho. Will leave to others :)
Can see some assert failures tho, would try to dig into the issue.
Maybe this helps to reproduce:
If i delete all curve vertices except the first (in the center), and then extrude this remaining one -> crash.
If i delete the 3. vertice (left side) and snap only 2 vertices together its a slow crash (white screen)(Has worked some time ago, now its a crash). So perhaps you have to extrude the curve or the mesh and snap more vertices together.
This issue was referenced by blender/blender-addons-contrib@a3f5e6c76f
This issue was referenced by
a3f5e6c76f
Changed status from 'Open' to: 'Resolved'
Closed by commit
a3f5e6c76f
.