Branched Path disabled on GPU #39428

Closed
opened 2014-03-26 11:16:39 +01:00 by step-ani-motion · 15 comments

System Information

Windows 7 , Quadro 4000 + Geforce GTX 690 (Driver 335.25)

Blender Version
Broken: 2.70 aee3018, b4d259f
Worked: 2.70 release 19e627c

Short description of error

When using Branched Path Tracing on GPU I get an error message and glitches in the viewport:

CUDA error: Not found in cuModuleGetFunction(&cuPathTrace, cuModule, "kernel_cuda_branched_path_trace")
CUDA error: Invalid context in cuCtxDestroy(cuContext)

Does not start rendering when all GPUs ("Geforce GTX690 (2x) + Quadro 4000") are enabled as compute device or only one GTX 690 is chosen.
But does start rendering with only using the Quadro 4000.

Similar to #39355 I get an empty image when pressing F12 (or only the Quadro renders its tiles) and the error message in the viewport.

**System Information** Windows 7 , Quadro 4000 + Geforce GTX 690 (Driver 335.25) **Blender Version** Broken: 2.70 aee3018, b4d259f Worked: 2.70 release 19e627c **Short description of error** When using Branched Path Tracing on GPU I get an error message and glitches in the viewport: **CUDA error: Not found in cuModuleGetFunction(&cuPathTrace, cuModule, "kernel_cuda_branched_path_trace") CUDA error: Invalid context in cuCtxDestroy(cuContext)** Does not start rendering when all GPUs ("Geforce GTX690 (2x) + Quadro 4000") are enabled as compute device or only one GTX 690 is chosen. But does start rendering with only using the Quadro 4000. Similar to #39355 I get an empty image when pressing F12 (or only the Quadro renders its tiles) and the error message in the viewport.

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @STEP-ANI-MOTION

Added subscriber: @STEP-ANI-MOTION

#39454 was marked as duplicate of this issue

#39454 was marked as duplicate of this issue

Added subscriber: @ThomasDinges

Added subscriber: @ThomasDinges

Branched Path is currently disabled on sm_30 cards, due to compile failure after Multilight Sampling changes.

Branched Path is currently disabled on sm_30 cards, due to compile failure after Multilight Sampling changes.
Thomas Dinges changed title from "CUDA error" trying to render with brached path tracing to Branched Path disabled on sm_30 cards 2014-03-26 13:02:32 +01:00

Ok, thanks for the quick response!

Ok, thanks for the quick response!

Added subscribers: @YanivGershoni, @ignatz

Added subscribers: @YanivGershoni, @ignatz

◀ Merged tasks: #39454.

◀ Merged tasks: #39454.

Thanks!

Thanks!
Thomas Dinges was assigned by Sergey Sharybin 2014-04-10 17:59:18 +02:00

Added subscriber: @Sergey

Added subscriber: @Sergey

@ThomasDinges, if it's disabled on purpose i don't think it's a bug.Just consider a known TODO and close?

@ThomasDinges, if it's disabled on purpose i don't think it's a bug.Just consider a known TODO and close?
Thomas Dinges changed title from Branched Path disabled on sm_30 cards to Branched Path disabled on GPU 2014-04-11 00:10:33 +02:00

It's a regression that should be fixed for 2.71, so I will leave it open.

It's a regression that should be fixed for 2.71, so I will leave it open.

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Added subscriber: @brecht

Added subscriber: @brecht

Resolved now.

Resolved now.
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Reference: blender/blender#39428
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