Smoke problem #39532

Closed
opened 2014-03-31 15:31:14 +02:00 by Peter Abraham · 6 comments

System Information
Operating system and graphics card
Ubuntu Studio
Graphics card Unknown
Blender Version
b64bdb2
Worked: (optional)

Short description of error
Smoke in Cycles not working

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
Open a new scene and switch to Cycles. Apply the Quick Smoke option to the default cube. Change the view to Rendered and it just show the cube.
I checked and I am rendering from the CPU and I've tried baking it,Smoke_Bug.blend

**System Information** Operating system and graphics card Ubuntu Studio Graphics card Unknown **Blender Version** b64bdb2 Worked: (optional) **Short description of error** Smoke in Cycles not working **Exact steps for others to reproduce the error** Based on a (as simple as possible) attached .blend file with minimum amount of steps Open a new scene and switch to Cycles. Apply the Quick Smoke option to the default cube. Change the view to Rendered and it just show the cube. I checked and I am rendering from the CPU and I've tried baking it,[Smoke_Bug.blend](https://archive.blender.org/developer/F83571/Smoke_Bug.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @peter-frumon

Added subscriber: @peter-frumon

Added subscribers: @brecht, @mont29

Added subscribers: @brecht, @mont29

Yep, "quick smoke" operator only generates a basic volumetric material for Blender Internal engine… Cycles need a more complex node-based shader, using e.g. Volume Scatter or Volume Absorption node…

Not sure we should consider that a bug, though. Brecht, what do you say?

Yep, "quick smoke" operator only generates a basic volumetric material for Blender Internal engine… Cycles need a more complex node-based shader, using e.g. Volume Scatter or Volume Absorption node… Not sure we should consider that a bug, though. Brecht, what do you say?

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Brecht Van Lommel self-assigned this 2014-03-31 19:48:04 +02:00

Not considered a bug at the moment. Smoke rendering support was just added, we'll have some builtin node for that at some point but this is an area under development, just wait a bit while it improves.

Not considered a bug at the moment. Smoke rendering support was just added, we'll have some builtin node for that at some point but this is an area under development, just wait a bit while it improves.
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Reference: blender/blender#39532
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