While editing shape keys, manipulator handles and transform axis are drawn wrong on if Apply Shape Keys in Editmode is enabled #40505

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opened 2014-06-05 12:56:56 +02:00 by Grigory Revzin · 7 comments
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System Information
Win7 x64, GTX 760

Blender Version
Broken: in master
Worked: always was this way AFAIR

Short description of error
Manipulator handles and transform axis are always drawn based on the position of the selected vertexes in a KeyBlock and not at the evaluated mix position!
wrongpos.jpg wrongpos.jpg

Exact steps for others to reproduce the error

  1. Open singvert.blend
  2. Observe the manipulator being drawn in the wrong place
  3. Try changing the vertex's position and enable axis snapping (hit G and X, Y, or Z or drag the manipulator's axis)
  4. Observe the axis mark being drawn in the wrong place
**System Information** Win7 x64, GTX 760 **Blender Version** Broken: in master Worked: always was this way AFAIR **Short description of error** Manipulator handles and transform axis are always drawn based on the position of the selected vertexes in a KeyBlock and not at the evaluated mix position! ![wrongpos.jpg](https://archive.blender.org/developer/F92702/wrongpos.jpg) ![wrongpos.jpg](https://archive.blender.org/developer/F92704/wrongpos.jpg) **Exact steps for others to reproduce the error** 1. Open [singvert.blend](https://archive.blender.org/developer/F92706/singvert.blend) 2. Observe the manipulator being drawn in the wrong place 3. Try changing the vertex's position and enable axis snapping (hit G and X, Y, or Z or drag the manipulator's axis) 4. Observe the axis mark being drawn in the wrong place
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Changed status to: 'Open'

Changed status to: 'Open'
Grigory Revzin self-assigned this 2014-06-05 12:56:56 +02:00
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Added subscriber: @revzin

Added subscriber: @revzin
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Located what's wrong: calc_manipulator_stats in transform_manipulator.c uses just the data from EditMesh, which is going to be noticeable in shape keys. It appears I'll need to bring in DerivedMesh data just after the Shape Keys modifier

Located what's wrong: calc_manipulator_stats in transform_manipulator.c uses just the data from EditMesh, which is going to be noticeable in shape keys. It appears I'll need to bring in DerivedMesh data just after the Shape Keys modifier

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

Added subscriber: @ideasman42

Added subscriber: @ideasman42

This is known limitation, not just with shape-keys, but with all modifiers.

Even though the vertices draw at a different place, you are still editing the values at their source location, where the manipulator draws too.

closing.

This is known limitation, not just with shape-keys, but with all modifiers. Even though the vertices draw at a different place, you are still editing the values at their source location, where the manipulator draws too. closing.
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Ehhh why close? I have half of the fix for it already. ab73b979
manip.png
TODO then?

Ehhh why close? I have half of the fix for it already. ab73b979 ![manip.png](https://archive.blender.org/developer/F92825/manip.png) TODO then?
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Reference: blender/blender#40505
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