Graphics driver crash on baking #40528
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Unbreak Now!
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Reference: blender/blender#40528
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System Information
Windows 7 x64
AMD Phenom II X4 955 3.2 GHz
16 GB RAM
nVidia Geforce GTX 560Ti
Blender Version
Broken: 2.71
517094a
(official testbuild2)Worked: N/A
Short description of error
The following doesn't happen with the default cube, so I assume the problem must be scene-specific: A few seconds after initialising the baking, my monitor turns black. A couple of seconds after that it returns to normal and a message appears saying the graphics driver has stopped responding, causing Blender to crash.
Exact steps for others to reproduce the error
Click bake! The model (see link below) and its material is already set up.
Note that due to the file size, I wasn't able to attach it directly.
https://www.dropbox.com/s/5ol8q7j2nptfxkv/nova.blend
Changed status to: 'Open'
Added subscriber: @daccy
Added subscriber: @ThomasDinges
Please try a new build from builder.blender.org. This should have been fixed.
Unfortunately it did not work. I tried both the build from 'Builder', but also the latest revision available on GraphicAll,
e740afe
by Campbell, but the problem still persists.Added subscriber: @brecht
The fix was done after
e740afe
, ine4e58d4
. It may be that the build on builder.blender.org was not yet updated with this fix when you tried it, though the Windows 64 bit build that is up right now (918f6a4
) should have it.Well done guys! The newest Win64 build,
f8f25c3
, works flawlessly. =)Changed status from 'Open' to: 'Resolved'