Cycles High Resolution Render Crash #40946

Closed
opened 2014-07-04 08:01:00 +02:00 by Matthew Gayton · 16 comments

System Information
Windows 7 Ultimate 64-bit SP1 kept current.
Intel i7-2600K Quad-Core CPU @ 3.4GHz
16 GB Corsair DDR3 XMS-3 RAM
MSI Z68A-GD80 G3 Motherboard
HIS Radeon HD 7970 Video Card (3GB)
Sound Blaster X-Fi Titanium HD Sound Card
Corsiar AX1200 1200W Power Supply

Blender Version
Broken: Version 2.71 Release 2014-06-25 18:36 Hash 9337574

           Version 2.69.0 R60995 Release

Worked: (optional)

Renders for 59:08:67 (roughly), then crashes with error:

C:\dev\lib\win64_vc12\OpenImageIO\oiio-Release-1.3.12\src\libtexture\texture_sys.cpp: 493: failed assertion 'errptr->size() <1024 * 1024 * 16 && "Accumulated error messages >16MB. Try checking return codes!"'

I checked my system during rending and it was only using 3.2 GB total out of 16 GB so I am not running out of memory.

Attached is a .rar file with my .blend file. However, I was unable to upload the associated textures (totaling 61 MB), is there some way I can get them to you?

Thank you in advance for your assistance.

**System Information** Windows 7 Ultimate 64-bit SP1 kept current. Intel i7-2600K Quad-Core CPU @ 3.4GHz 16 GB Corsair DDR3 XMS-3 RAM MSI Z68A-GD80 G3 Motherboard HIS Radeon HD 7970 Video Card (3GB) Sound Blaster X-Fi Titanium HD Sound Card Corsiar AX1200 1200W Power Supply **Blender Version** Broken: Version 2.71 Release 2014-06-25 18:36 Hash 9337574 ``` Version 2.69.0 R60995 Release ``` Worked: (optional) Renders for 59:08:67 (roughly), then crashes with error: C:\dev\lib\win64_vc12\OpenImageIO\oiio-Release-1.3.12\src\libtexture\texture_sys.cpp: 493: failed assertion 'errptr->size() <1024 * 1024 * 16 && "Accumulated error messages >16MB. Try checking return codes!"' I checked my system during rending and it was only using 3.2 GB total out of 16 GB so I am not running out of memory. Attached is a .rar file with my .blend file. However, I was unable to upload the associated textures (totaling 61 MB), is there some way I can get them to you? Thank you in advance for your assistance.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @MatthewGayton

Added subscriber: @MatthewGayton
Author

I forgot to add that I was attempting to rendering for a high-quality screen-size image; it is my hope that I will be able to render it even larger for printing (not worried how long that would take.)

I was able to render it at HDTV 720 x 480, but nothing larger.

I forgot to add that I was attempting to rendering for a high-quality screen-size image; it is my hope that I will be able to render it even larger for printing (not worried how long that would take.) I was able to render it at HDTV 720 x 480, but nothing larger.

Added subscriber: @Sergey

Added subscriber: @Sergey

We really need .blend file which demonstrates the issue.

Try stripping your file as much as possible, if it still be huge enough you can upload it to ftp://download.blender.org/incoming

We really need .blend file which demonstrates the issue. Try stripping your file as much as possible, if it still be huge enough you can upload it to ftp://download.blender.org/incoming
Author

Thank you! I'll send you the .blend file with materials to that address.

Thank you! I'll send you the .blend file with materials to that address.
Author

I tried to use FileZilla but was unable to upload the file. Do I need a password?

I tried to use FileZilla but was unable to upload the file. Do I need a password?
Author

Sorry about that. After working for three months (whenever I could get time away from my regular job) on this project I panicked when I found I couldn't render a high-resolution image. I have the weekend free to work on this, so I will strip out as much as possible and use gimp to compress my image textures to a greater degree.

If you could please delete anything I've already uploaded so that there is room I will compress the file and its associated textures in a .rar file, I'd appreciate it.

Once I know the minimum of what is required to reproduce this crash I will upload it. Most likely sometime Saturday afternoon.

Thanks for your patience.

Best,

  • Matthew
Sorry about that. After working for three months (whenever I could get time away from my regular job) on this project I panicked when I found I couldn't render a high-resolution image. I have the weekend free to work on this, so I will strip out as much as possible and use gimp to compress my image textures to a greater degree. If you could please delete anything I've already uploaded so that there is room I will compress the file and its associated textures in a .rar file, I'd appreciate it. Once I know the minimum of what is required to reproduce this crash I will upload it. Most likely sometime Saturday afternoon. Thanks for your patience. Best, - Matthew
Author

OK. After stripping out everything from the scene that did render, I found that I had a material that had nodes pointing to files I had moved.

The scene rendered out just fine! It was my fault entirely.

Very sorry for the false alarm. Now I know what to do in future should I find Blender crashing, so that any bug I submit will be an actual one, and not one from my own error.

Again, very sorry for the inconvenience.

Best,

  • Matthew
OK. After stripping out everything from the scene that did render, I found that I had a material that had nodes pointing to files I had moved. The scene rendered out just fine! It was my fault entirely. Very sorry for the false alarm. Now I know what to do in future should I find Blender crashing, so that any bug I submit will be an actual one, and not one from my own error. Again, very sorry for the inconvenience. Best, - Matthew

No need to delete anything, it's a limit per-file. You can also upload files to ftp://download.blender.org/incoming or pasteall.org or just dropbox. All the options works.

Waiting for your file which demonstrates the issue!

No need to delete anything, it's a limit per-file. You can also upload files to ftp://download.blender.org/incoming or pasteall.org or just dropbox. All the options works. Waiting for your file which demonstrates the issue!
Author

Greetings Sergey!

It turned out that the crash was due my own error on one of my materials. Once I found and corrected the error the crash no longer happened.

I apologize about the false alarm. I'll be much more careful in reporting bugs in the future!

Best,

  • Matthew
Greetings Sergey! It turned out that the crash was due my own error on one of my materials. Once I found and corrected the error the crash no longer happened. I apologize about the false alarm. I'll be much more careful in reporting bugs in the future! Best, - Matthew

No, gimme the material which crashes! Blender should never crash, you know ;) I'd love to look into either showing error message in the UI or just giving wrong render result but NOT crash :)

No, gimme the material which crashes! Blender should never crash, you know ;) I'd love to look into either showing error message in the UI or just giving wrong render result but NOT crash :)

There're also some fixes were committed at 5e216a6. Please test them. And if there'll be still some crashes please provide .blend file which demonstrates them.

There're also some fixes were committed at 5e216a6. Please test them. And if there'll be still some crashes please provide .blend file which demonstrates them.
Author

Hi Sergey!

I haven't forgotten you! I work during the week so my Blender time is limited. I tried creating a file with all other objects / materials deleted that were not related to the crash and then compressing the associated image textures further for upload, but for some reason now I can't get it to crash. I'll work on it more this weekend with the build you listed above and upload as soon as possible.

Also, I just wanted to say that I really appreciate your dedication!

Best,

  • Matthew
Hi Sergey! I haven't forgotten you! I work during the week so my Blender time is limited. I tried creating a file with all other objects / materials deleted that were not related to the crash and then compressing the associated image textures further for upload, but for some reason now I can't get it to crash. I'll work on it more this weekend with the build you listed above and upload as soon as possible. Also, I just wanted to say that I really appreciate your dedication! Best, - Matthew

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Bastien Montagne self-assigned this 2014-07-17 10:36:47 +02:00

We can assume it’s resolved then… Closing, thanks for the report. :)

We can assume it’s resolved then… Closing, thanks for the report. :)
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Reference: blender/blender#40946
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