Object using hair particles to emit other objects disappear #40954

Closed
opened 2014-07-05 01:26:22 +02:00 by Eduardo Garcia · 7 comments

System Information
Linux Ubuntu 64bit
GeForce 9400 GT
More information on the .blend file (txt)

Blender Version
2.71 9337574

Short description of error
A object disappear when I activate "Only Render"button on 3D View if the object is an hair particle emitter, but only if it is emitting an Object or a GroupExact steps for others to reproduce the error
1 - Add a hair particle system
2 - On Render use an Object or a Group
3 - Select another Object or Group to emit from particles
4 - Turn on "Only Render"on 3D viewFile
object-hide-when-only-render.blend

**System Information** Linux Ubuntu 64bit GeForce 9400 GT More information on the .blend file (txt) **Blender Version** 2.71 9337574 **Short description of error** A object disappear when I activate **"Only Render"**button on 3D View if the object is an hair particle emitter, but only if it is emitting an Object or a Group**Exact steps for others to reproduce the error** 1 - Add a hair particle system 2 - On Render use an Object or a Group 3 - Select another Object or Group to emit from particles 4 - Turn on **"Only Render"**on 3D view**File** [object-hide-when-only-render.blend](https://archive.blender.org/developer/F96743/object-hide-when-only-render.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @eduardogharcia

Added subscriber: @eduardogharcia

Added subscriber: @zeauro

Added subscriber: @zeauro

ubuntu 14.04 64bits Titan Black

I confirm that bug exists with official 2.71.
But in my build hash cfc62a9 : it is not present from scratch or with attached blend.

So, it should have been solved in a previous commit.

ubuntu 14.04 64bits Titan Black I confirm that bug exists with official 2.71. But in my build hash cfc62a9 : it is not present from scratch or with attached blend. So, it should have been solved in a previous commit.

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Sergey Sharybin self-assigned this 2014-07-07 08:21:58 +02:00

This issue has been already fixed in 4236e3b, so nothing to fix already!

Thanks for the report anyway :)

This issue has been already fixed in 4236e3b, so nothing to fix already! Thanks for the report anyway :)
Author

Thanks guys!

Thanks guys!
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Reference: blender/blender#40954
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