Blender refuses to start #41172

Closed
opened 2014-07-25 07:17:21 +02:00 by Biowulf · 65 comments
Biowulf commented 2014-07-25 07:17:21 +02:00 (Migrated from localhost:3001)

System Information
Windows 7, Nvidia Geforce GTX 660M

Blender Version
2.7.1.0

Short description of error

When I click on Blender the program doesn't start.

I get an error saying "Blender has stopped working" and the following is in problem details:

"Problem signature:

Problem Event Name:	APPCRASH
Application Name:	blender.exe
Application Version:	2.7.1.0
Application Timestamp:	53ab4087
Fault Module Name:	MSVCR120.dll
Fault Module Version:	12.0.21005.1
Fault Module Timestamp:	524f7ce6
Exception Code:	40000015
Exception Offset:	000a7676
OS Version:	6.1.7601.2.1.0.768.3
Locale ID:	1033
Additional Information 1:	9247
Additional Information 2:	92475ba88a5179decb56fdf16644d67d
Additional Information 3:	c75b
Additional Information 4:	c75b28280e5be7f54359dc58e7665ab3"

I realize others have reported similar problems but I haven't found a good solution on the forums. I tried re-downloading the Microsoft C++ redistributable (MSVCR120.dll) and copying it into the blender install folder but this doesn't help.

Any help is appreciated!

Thanks so much!

**System Information** Windows 7, Nvidia Geforce GTX 660M **Blender Version** 2.7.1.0 **Short description of error** When I click on Blender the program doesn't start. I get an error saying "Blender has stopped working" and the following is in problem details: "Problem signature: ``` Problem Event Name: APPCRASH Application Name: blender.exe Application Version: 2.7.1.0 Application Timestamp: 53ab4087 Fault Module Name: MSVCR120.dll Fault Module Version: 12.0.21005.1 Fault Module Timestamp: 524f7ce6 Exception Code: 40000015 Exception Offset: 000a7676 OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 1033 Additional Information 1: 9247 Additional Information 2: 92475ba88a5179decb56fdf16644d67d Additional Information 3: c75b Additional Information 4: c75b28280e5be7f54359dc58e7665ab3" ``` I realize others have reported similar problems but I haven't found a good solution on the forums. I tried re-downloading the Microsoft C++ redistributable (MSVCR120.dll) and copying it into the blender install folder but this doesn't help. Any help is appreciated! Thanks so much!
Biowulf commented 2014-07-25 07:17:21 +02:00 (Migrated from localhost:3001)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Biowulf commented 2014-07-25 07:17:21 +02:00 (Migrated from localhost:3001)
Author

Added subscriber: @Biowulf

Added subscriber: @Biowulf
Author

#41134 was marked as duplicate of this issue

#41134 was marked as duplicate of this issue
Author

#41269 was marked as duplicate of this issue

#41269 was marked as duplicate of this issue
Author

#41255 was marked as duplicate of this issue

#41255 was marked as duplicate of this issue
Author

#41216 was marked as duplicate of this issue

#41216 was marked as duplicate of this issue

Added subscriber: @mont29

Added subscriber: @mont29

Added subscriber: @ThomasDinges

Added subscriber: @ThomasDinges

Works fine here on Windows 7 x64, Geforce 540M.

Do you have Service Pack 1 installed for Windows?

Works fine here on Windows 7 x64, Geforce 540M. Do you have Service Pack 1 installed for Windows?

Added subscriber: @Sergey

Added subscriber: @Sergey

It could be opengl related issue. Please:

  • Try installing latest video drivers
  • If that doesn't help try download opengl32.dll from ftp://ftp.blender.org/sergey/softwaregl/ and put it next to blender.exe. This will switch Blender to use fully software opengl eliminating possible interference with bugs in there.
It could be opengl related issue. Please: - Try installing latest video drivers - If that doesn't help try download opengl32.dll from ftp://ftp.blender.org/sergey/softwaregl/ and put it next to blender.exe. This will switch Blender to use fully software opengl eliminating possible interference with bugs in there.
Biowulf commented 2014-07-27 19:54:45 +02:00 (Migrated from localhost:3001)
Author

I did all of the above that were suggested but still the same problem comes up.

I did all of the above that were suggested but still the same problem comes up.

Added subscriber: @JFreer123

Added subscriber: @JFreer123

◀ Merged tasks: #41216.

◀ Merged tasks: #41216.

Second similar report, looks like there is some issue with some windows systems… :/

Second similar report, looks like there is some issue with some windows systems… :/

Added subscriber: @MartijnBerger

Added subscriber: @MartijnBerger

Added subscriber: @LittleBlackLamb

Added subscriber: @LittleBlackLamb

◀ Merged tasks: #41255.

◀ Merged tasks: #41255.

Added subscribers: @trupelo, @weyahu, @Harvester, @gherard

Added subscribers: @trupelo, @weyahu, @Harvester, @gherard

◀ Merged tasks: #41269.

◀ Merged tasks: #41269.
Member

Could anyone who has this problem please run dependencywalker on blender.exe and give the output of that?

Could anyone who has this problem please run [dependencywalker ](http://www.dependencywalker.com/) on blender.exe and give the output of that?

Added subscriber: @Nisergious

Added subscriber: @Nisergious

◀ Merged tasks: #41134.

◀ Merged tasks: #41134.

Hi Juicyfruit, FYI I haven't experienced such an issue with my local setup:

Windows 7 Pro w/SP1 64 bits + GTX 360M 1GB VRAM; Blender 2.71.0 64bit (Hash: 9337574; blender-2.71-windows64.zip)

as well as with the latest build: Blender 2.71.3 64bit (Hash: a90e49e; blender-2.71-a90e49e-win64.zip)

I have administrator privileges both locally and on the network domain. Blender is always run from the unzipped distribution (I never install it).

Even if I haven't experienced this specific issue I am herewith attaching the results of the dependencywalker analysis on a fresh unzip of the latest buildbot release (a90e49e) including the results after profiling, in case they might help:

T41172_dependencies_analysis.7z

Hi Juicyfruit, FYI I haven't experienced such an issue with my local setup: Windows 7 Pro w/SP1 64 bits + GTX 360M 1GB VRAM; Blender 2.71.0 64bit (Hash: 9337574; blender-2.71-windows64.zip) as well as with the latest build: Blender 2.71.3 64bit (Hash: a90e49e; blender-2.71-a90e49e-win64.zip) I have administrator privileges both locally and on the network domain. Blender is always run from the unzipped distribution (I never install it). Even if I haven't experienced this specific issue I am herewith attaching the results of the dependencywalker analysis on a fresh unzip of the latest buildbot release (a90e49e) including the results after profiling, in case they might help: [T41172_dependencies_analysis.7z](https://archive.blender.org/developer/F101463/T41172_dependencies_analysis.7z)

Ah, that 'administrator privileges' might be a hint? Can everyone having the issue please try to run Blender with those privileges?

Ah, that 'administrator privileges' might be a hint? Can everyone having the issue please try to run Blender with those privileges?
Member

@mont29, I have the feeling some dll hell is going on here but I need at least 1 user who has the problem to be able to have some way of testing things.

@mont29, I have the feeling some dll hell is going on here but I need at least 1 user who has the problem to be able to have some way of testing things.
Member

I would very much like it if anyone who has this issue (Blender refuses to start) would get into contact with me. Either via this medium or via IRC or email.

@Harvester thx, The one I really want is from anyone who can reproduce the issue. But thanks for taking the effort :)

I would very much like it if anyone who has this issue (Blender refuses to start) would get into contact with me. Either via this medium or via IRC or email. @Harvester thx, The one I really want is from anyone who can reproduce the issue. But thanks for taking the effort :)
Martijn Berger self-assigned this 2014-08-05 12:42:00 +02:00
JFreer123 commented 2014-08-07 01:01:02 +02:00 (Migrated from localhost:3001)
Author

Hi i have run dependency walker on my Blender 2.71 stand alone no instillation version 64bit package and have attached the results for you.blender_2.71_uninstalled_launch_file_64bit.dwi

Hi i have run dependency walker on my Blender 2.71 stand alone no instillation version 64bit package and have attached the results for you.[blender_2.71_uninstalled_launch_file_64bit.dwi](https://archive.blender.org/developer/F101732/blender_2.71_uninstalled_launch_file_64bit.dwi)
trupelo commented 2014-08-07 04:35:41 +02:00 (Migrated from localhost:3001)
Author

Using dependencywalker, I opened blender.exe from 3 extracted builds- 2.71 official, 2.71-2ec0077 and 2.71-d9f3925. (all 3 builds produce crash on run)
Here are the .dwi files.
Happy to help further.

trupelo-blender_2.71.dwi

trupelo-blender_2.71-2ec0077.dwi

trupelo-blender_2.71-d9f3925.dwi

Using dependencywalker, I opened blender.exe from 3 extracted builds- 2.71 official, 2.71-2ec0077 and 2.71-d9f3925. (all 3 builds produce crash on run) Here are the .dwi files. Happy to help further. [trupelo-blender_2.71.dwi](https://archive.blender.org/developer/F101750/trupelo-blender_2.71.dwi) [trupelo-blender_2.71-2ec0077.dwi](https://archive.blender.org/developer/F101751/trupelo-blender_2.71-2ec0077.dwi) [trupelo-blender_2.71-d9f3925.dwi](https://archive.blender.org/developer/F101752/trupelo-blender_2.71-d9f3925.dwi)
Member

@trupelo. thx. I did not find an answer here but good to rule that out

Could you maybe also try and run the 32 bit build from the buildbot ?

@trupelo. thx. I did not find an answer here but good to rule that out Could you maybe also try and run the 32 bit build from the buildbot ?

sorry.. I back to 2.7 I surrender!

sorry.. I back to 2.7 I surrender!

Added subscriber: @CristianoSS

Added subscriber: @CristianoSS

In some simples PC without graphics card, Blender don't start. My computer is the case.
I always shutdown directX in "properties of video" ---> Hardware acceleration. (I slide the bar to minimum)
Only so blender start.

In some simples PC without graphics card, Blender don't start. My computer is the case. I always shutdown directX in "properties of video" ---> Hardware acceleration. (I slide the bar to minimum) Only so blender start.

Hi Cristiano, I'm not sure it may be related to your comment but as stated in the minimum system requirements to run Blender
(http://www.blender.org/download/requirements/) it's at least required to have an OpenGL-compatible graphics card with 256 MB RAM.

Hi Cristiano, I'm not sure it may be related to your comment but as stated in the minimum system requirements to run Blender (http://www.blender.org/download/requirements/) it's at least required to have an OpenGL-compatible graphics card with 256 MB RAM.
trupelo commented 2014-08-13 18:29:12 +02:00 (Migrated from localhost:3001)
Author

@MartijnBerger, @mont29, @ThomasDinges, @Sergey
I was on a windows 7 64-bit till date.
I now installed Windows 8.1.

I have some weird news :p

Blender 2.71-win64 does not crash on launch but now the performance is really really slow.
The default scene with the cube lags as I rotate my view. Tried a few of my work files. All lag very heavily.
The same with 2.71-2ec0077-win64.

2.71-d9f3925-win64 and 2.71-e13d6e2-win64 (which previously would crash on launch) operate perfectly without lag.
I did not change any hardware.
I have 8GB RAM, GTX 560 ti, i7-4770k

Hope this helps:)

@MartijnBerger, @mont29, @ThomasDinges, @Sergey I was on a windows 7 64-bit till date. I now installed Windows 8.1. I have some weird news :p Blender 2.71-win64 does not crash on launch but now the performance is really really slow. The default scene with the cube lags as I rotate my view. Tried a few of my work files. All lag very heavily. The same with 2.71-2ec0077-win64. 2.71-d9f3925-win64 and 2.71-e13d6e2-win64 (which previously would crash on launch) operate perfectly without lag. I did not change any hardware. I have 8GB RAM, GTX 560 ti, i7-4770k Hope this helps:)

Added subscriber: @Venice-4

Added subscriber: @Venice-4

Don't you need .NET 4.0 or 4.5 to use blender on windows?

Don't you need .NET 4.0 or 4.5 to use blender on windows?

.NET is not needed, it never was.

.NET is not needed, it never was.

wait for the next version, maybe I can start....

wait for the next version, maybe I can start....

Added subscriber: @00Ghz

Added subscriber: @00Ghz

2.71 from official download works but builtbot doesn't want to start.

Have i3 4000, 8GB RAM, amd 8750 2gb for my laptop spec , win 8.1

2.71 from official download works but builtbot doesn't want to start. Have i3 4000, 8GB RAM, amd 8750 2gb for my laptop spec , win 8.1

Added subscriber: @Flippy

Added subscriber: @Flippy

I'm having the same problem. I was able to screen-cap the CMD error before it closed, took many tries since it closed in less than half a second. http://gyazo.com/b122fb1296a07243f1d55d7feaecdcda

Something wrong with Python?

I'm having the same problem. I was able to screen-cap the CMD error before it closed, took many tries since it closed in less than half a second. http://gyazo.com/b122fb1296a07243f1d55d7feaecdcda Something wrong with Python?
Member

@Flippy yes could be. but this ticket might also be a lot of separate non connected issues all resulting in blender not starting

@Sergey @ThomasDinges I think the way we find our re-distributable dlls' is also very very brittle, we should use something like the env to copy them from the actual compiler used rather then relying on some redist directory.

@Flippy yes could be. but this ticket might also be a lot of separate non connected issues all resulting in blender not starting @Sergey @ThomasDinges I think the way we find our re-distributable dlls' is also very very brittle, we should use something like the env to copy them from the actual compiler used rather then relying on some redist directory.

From @Flippy comment on merged report:

I'm having the same problem. I was able to screen-cap the CMD error before it closed, took many tries since it closed in less than half a second. b122fb1296a07243f1d55d7feaecdcda.png
Something wrong with Python?

Indeed, looks like Blender tries to use some system python (2.7) instead of own embedded one (py 3.4)! @Sergey, @MartijnBerger, thoughts?

@Flippy: btw, instead of trying to catch Blender’s console, you can just run it from a real Windows command line, which will stay open after Blender crashes ;)

EDIT: meh, sorry, did not saw you cross-posted your comment in both threads! :/

From @Flippy comment on merged report: > I'm having the same problem. I was able to screen-cap the CMD error before it closed, took many tries since it closed in less than half a second. ![b122fb1296a07243f1d55d7feaecdcda.png](https://archive.blender.org/developer/F107601/b122fb1296a07243f1d55d7feaecdcda.png) > Something wrong with Python? Indeed, looks like Blender tries to use some system python (2.7) instead of own embedded one (py 3.4)! @Sergey, @MartijnBerger, thoughts? @Flippy: btw, instead of trying to catch Blender’s console, you can just run it from a **real** Windows command line, which will stay open after Blender crashes ;) EDIT: meh, sorry, did not saw you cross-posted your comment in both threads! :/

Added subscriber: @kjym3

Added subscriber: @kjym3

With the 2.71 release on 64-bit Windows 7, setting PYTHONPATH to the Python 2.7 library folder gave the reported Python error:

> set PYTHONPATH=C:\Python27\Lib
> .\blender

found bundled python: C:\bf-blender\blender-2.71-windows64\2.71\python
Fatal Python error: Py_Initialize: unable to load the file system codec
  File "C:\Python27\Lib\encodings\__init__.py", line 123
    raise CodecRegistryError,\
                            ^
SyntaxError: invalid syntax

With the 2.71 release on 64-bit Windows 7, setting PYTHONPATH to the Python 2.7 library folder gave the reported Python error: ``` > set PYTHONPATH=C:\Python27\Lib > .\blender found bundled python: C:\bf-blender\blender-2.71-windows64\2.71\python Fatal Python error: Py_Initialize: unable to load the file system codec File "C:\Python27\Lib\encodings\__init__.py", line 123 raise CodecRegistryError,\ ^ SyntaxError: invalid syntax ```
Member

This issue not contains at least 3 distinct problems.

The following are NOT considered a bug:

  • Not having proper OpenGL drivers

  • Trying to run blender with python 2.7 libraries. ( This will not work and is not intended to work ever )

  • Not having a supported versions of windows. ( For windows 7 please update to service pack 1, for Vista update update update.. but it should work after you fully updated )

The buildbot releases up until yesterday had an issue which I solved so please retest.

This issue not contains at least 3 distinct problems. The following are **NOT** considered a bug: - Not having proper OpenGL drivers - Trying to run blender with python 2.7 libraries. ( This will not work and is not intended to work ever ) - Not having a supported versions of windows. ( For windows 7 please update to service pack 1, for Vista update update update.. but it should work after you fully updated ) The buildbot releases up until yesterday had an issue which I solved so please retest.

Please everyone check the latest Buildbot release and make sure you consider all of @MartijnBerger's points.

Please everyone check the latest Buildbot release and make sure you consider all of @MartijnBerger's points.
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Member

I will have to close this issue from lack of feedback.

I will have to close this issue from lack of feedback.

Added subscriber: @DavidCollignon

Added subscriber: @DavidCollignon

Indeed SP1 did it for me.
Silly me...

Indeed SP1 did it for me. Silly me...

Added subscriber: @modilion

Added subscriber: @modilion

I was having this same issue on Windows 8 x64. I also had python 2.7.4 installed. Blender was trying to use python 2.7.4 instead of the local 3.4 dll it is packed with. I worked around the issue by creating a batch file to temporarily redirect the PYTHONPATH. The batch contents follow:

setlocal
set PYTHONPATH="DIRECTORYWITHBLENDER"
start "DIRECTORYWITHBLENDER" blender.exe

Run the bat file and all is well.

I was having this same issue on Windows 8 x64. I also had python 2.7.4 installed. Blender was trying to use python 2.7.4 instead of the local 3.4 dll it is packed with. I worked around the issue by creating a batch file to temporarily redirect the PYTHONPATH. The batch contents follow: setlocal set PYTHONPATH="DIRECTORYWITHBLENDER" start "DIRECTORYWITHBLENDER" blender.exe Run the bat file and all is well.

Added subscriber: @ideasman42

Added subscriber: @ideasman42

For reference: a related Python.org bug report: http://bugs.python.org/issue2375

For reference: a related Python.org bug report: http://bugs.python.org/issue2375
Biowulf commented 2014-11-14 10:25:26 +01:00 (Migrated from localhost:3001)
Author

I Know this has been closed/Archived.

I came back to this today though on curiosity (I had been using an older blender version... but really wanted to upgrade for the newer sculpting features).

It turns out that even though Blender throws a C++ runtime error it -IS- truly in the python path.

I had python 2.7 on my computer and going into system variables and changing the PYTHONPATH to be located in my blender folder fixed the issue.

Best

I Know this has been closed/Archived. I came back to this today though on curiosity (I had been using an older blender version... but really wanted to upgrade for the newer sculpting features). It turns out that even though Blender throws a C++ runtime error it -IS- truly in the python path. I had python 2.7 on my computer and going into system variables and changing the PYTHONPATH to be located in my blender folder fixed the issue. Best

Added subscriber: @domeylp

Added subscriber: @domeylp

I HAVE THE SOLUTION

It worked for me.

  1. Download the newest python version.

  2. Locate you python and you blender path.

3.Go to YOUBLENDERPATH/YOURBLENDERVERSION.

4.There should be a folder called python.

  1. Make a copy of that folder.

  2. Copy you WHOLE Python Folder(That you have downloaded/installed) into the YOUBLENDERPATH/YOURBLENDERVERSION folder.

  3. Blender should work now.

I HAVE THE SOLUTION It worked for me. 1. Download the newest python version. 2. Locate you python and you blender path. 3.Go to YOUBLENDERPATH/YOURBLENDERVERSION. 4.There should be a folder called python. 5. Make a copy of that folder. 6. Copy you WHOLE Python Folder(That you have downloaded/installed) into the YOUBLENDERPATH/YOURBLENDERVERSION folder. 7. Blender should work now.

Added subscriber: @volodia-4

Added subscriber: @volodia-4

Changed status from 'Archived' to: 'Open'

Changed status from 'Archived' to: 'Open'

In my case info from Windows was "same" (dll file, and ver. 12.0.21005.1)

It disappear without any steps after install higher version of '13 redistributable form MS.

@Biowulf, @domeylp, @modilion could you check that out on 2.76b without any changes in blender3d environment (entire python distro copying, changing paths?)

Best regards!

PS I could start 2.60 and 2.70 but any higher before that step. Tested on clean Win 7 Pro installation, after upgrades (SP1) and with no python (package, installed instantion... I hope you understand) installed. Intel i7 (4700HQ), nVidia GT 740M, SSD + HDD, 16GB RAM (low CL ;) )

In my case info from Windows was "same" (dll file, and ver. 12.0.21005.1) It disappear without any steps after install *higher* version of '13 redistributable form MS. @Biowulf, @domeylp, @modilion could you check that out on 2.76b without any changes in blender3d environment (entire python distro copying, changing paths?) Best regards! PS I could start 2.60 and 2.70 but any higher before that step. Tested on clean Win 7 Pro installation, after upgrades (SP1) and with no python (package, installed instantion... I hope you understand) installed. Intel i7 (4700HQ), nVidia GT 740M, SSD + HDD, 16GB RAM (low CL ;) )

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

Please do not reopen such old reports that way, there’s quite little chance the issue would be the same actually. And it’s totally confusing to follow what’s the issue for who.

Please open a new report (with all required info) - in which you can link to that one if you think it's meaningful.

Please **do not** reopen such old reports that way, there’s quite little chance the issue would be the same actually. And it’s totally confusing to follow what’s the issue for who. Please open a new report (with all required info) - in which you can link to that one if you think it's meaningful.
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Reference: blender/blender#41172
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