New paint system always crashes when used on a multi-material mesh. #41257

Closed
opened 2014-07-30 21:45:57 +02:00 by Adam Friesen · 8 comments

System Information
System Information
Win7 64 bit, Ivy Bridge i7 CPU, ATI 7xxx GPU, 16 gigs of RAM

Blender Version
Broken: Hash 939503a
Worked: Hash de379c0

Short description of error
The big commit that brought us the vastly enhanced paint system broke the ability to paint on multi-material meshes, doing so will now cause a crash 100 percent of the time.

Exact steps for others to reproduce the error
Open the attached .blend file (should already be in paint mode and everything) and click. Instead of seeing a nice circle of color, Blender will crash.

Blend
paintCrash.blend

**System Information** System Information Win7 64 bit, Ivy Bridge i7 CPU, ATI 7xxx GPU, 16 gigs of RAM **Blender Version** Broken: Hash 939503a Worked: Hash de379c0 **Short description of error** The big commit that brought us the vastly enhanced paint system broke the ability to paint on multi-material meshes, doing so will now cause a crash 100 percent of the time. **Exact steps for others to reproduce the error** Open the attached .blend file (should already be in paint mode and everything) and click. Instead of seeing a nice circle of color, Blender will crash. **Blend** [paintCrash.blend](https://archive.blender.org/developer/F100442/paintCrash.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Ace_Dragon

Added subscriber: @Ace_Dragon

Added subscriber: @mib2berlin

Added subscriber: @mib2berlin

Can verify on:

Opensuse 13.1/64
Intel i5 3770K
GTX 760 4 GB (Display)
GTX 560Ti 1.28 GB 448 Cores
Driver 340.24

with Blender 2.71.3 Hash 5c3c3ab

read blend: /daten/paintCrash.blend
trigger device changed
25x25 (40x40 tiles)
[New Thread 0x7fffd1895700 (LWP 11921)]
[New Thread 0x7fffd1094700 (LWP 11922)]
[New Thread 0x7fffd0893700 (LWP 11923)]

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fffd1895700 (LWP 11921)]
0x0000000000b91a69 in project_paint_face_paint_image.part.3 ()
(gdb) bt
- 0  0x0000000000b91a69 in project_paint_face_paint_image.part.3 ()
- 1  0x0000000000b97162 in project_paint_face_init.isra.12 ()
- 2  0x0000000000b9a850 in do_projectpaint_thread ()
- 3  0x00007ffff63ae0db in start_thread () from /lib64/libpthread.so.0
#4  0x00007ffff246290d in clone () from /lib64/libc.so.6

Cheers, mib

Can verify on: Opensuse 13.1/64 Intel i5 3770K GTX 760 4 GB (Display) GTX 560Ti 1.28 GB 448 Cores Driver 340.24 with Blender 2.71.3 Hash 5c3c3ab ``` read blend: /daten/paintCrash.blend trigger device changed 25x25 (40x40 tiles) [New Thread 0x7fffd1895700 (LWP 11921)] [New Thread 0x7fffd1094700 (LWP 11922)] [New Thread 0x7fffd0893700 (LWP 11923)] Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x7fffd1895700 (LWP 11921)] 0x0000000000b91a69 in project_paint_face_paint_image.part.3 () (gdb) bt - 0 0x0000000000b91a69 in project_paint_face_paint_image.part.3 () - 1 0x0000000000b97162 in project_paint_face_init.isra.12 () - 2 0x0000000000b9a850 in do_projectpaint_thread () - 3 0x00007ffff63ae0db in start_thread () from /lib64/libpthread.so.0 #4 0x00007ffff246290d in clone () from /lib64/libc.so.6 ``` Cheers, mib
Antonis Ryakiotakis was assigned by Sergey Sharybin 2014-07-31 10:01:29 +02:00

Added subscriber: @Sergey

Added subscriber: @Sergey

This issue was referenced by e7dbf553e8

This issue was referenced by e7dbf553e867908e668ecb59b78785747d238f2f

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Closed by commit e7dbf553e8.

Closed by commit e7dbf553e8.
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Reference: blender/blender#41257
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