Changing the density texture of a particle system doesn't update the viewport #41509

Closed
opened 2014-08-20 14:52:17 +02:00 by mathieu menuet · 7 comments

System Information
Ubuntu 14.04, AMD 7700 with Catalyst 14.4,

Blender Version
Broken: GIT e56cc87

Short description of error
changing a parameter in a procedural texture used to control density of a particle system updates the texture preview but doesn't update the viewport.

Exact steps for others to reproduce the error
bug_particles.blend
Open attached file and change some parameter of the voronoi texture, nothing happens.

**System Information** Ubuntu 14.04, AMD 7700 with Catalyst 14.4, **Blender Version** Broken: GIT e56cc87 **Short description of error** changing a parameter in a procedural texture used to control density of a particle system updates the texture preview but doesn't update the viewport. **Exact steps for others to reproduce the error** [bug_particles.blend](https://archive.blender.org/developer/F105421/bug_particles.blend) Open attached file and change some parameter of the voronoi texture, nothing happens.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @bliblubli

Added subscriber: @bliblubli

Added subscribers: @LukasTonne, @mont29

Added subscribers: @LukasTonne, @mont29

A good rule of thumb is to never use texture nodes, they are more or less broken - and particles are not in very good shape either :/

Afaik, all this is considered known limitation/TODO, but will let Lukas decide here.

A good rule of thumb is to never use texture nodes, they are more or less broken - and particles are not in very good shape either :/ Afaik, all this is considered known limitation/TODO, but will let Lukas decide here.
Author

I know it is being remade for goosebery. We would need this functionality for our project too. When will it be stable/released? Will the community be allowed to tell it's own needs or will the new system be made only for gooseberry's needs?
Thanks

I know it is being remade for goosebery. We would need this functionality for our project too. When will it be stable/released? Will the community be allowed to tell it's own needs or will the new system be made only for gooseberry's needs? Thanks

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Sergey Sharybin self-assigned this 2014-08-21 14:45:07 +02:00

Particles are pretty much in non-repairable state, but here you also using texture nodes which are just broken by design.. From what i can tell it's not a regression, this never worked. So we'd better spend time on the new particles system than trying to fix current situation.

We can't give exact timeframe of the new particles, but it's for sure not gonna to be something "internal-kitchen-only". Please be welcome to send your proposal to the mailing list, or you can also talk to Lukas in IRC.

Thanks for the report, but it's just rather a design limitation.

Particles are pretty much in non-repairable state, but here you also using texture nodes which are just broken by design.. From what i can tell it's not a regression, this never worked. So we'd better spend time on the new particles system than trying to fix current situation. We can't give exact timeframe of the new particles, but it's for sure not gonna to be something "internal-kitchen-only". Please be welcome to send your proposal to the mailing list, or you can also talk to Lukas in IRC. Thanks for the report, but it's just rather a design limitation.
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Reference: blender/blender#41509
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