misiing and doubled objects in BMVert.link_* sequences #41786
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Reference: blender/blender#41786
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System Information
Debian Linux Unstable (Sid 09.2014), Radeon HD 6570
Blender Version
Broken: 2.71,
9337574
Short description of error
**Exact steps for others to reproduce the
bug_report.blend
Changed status to: 'Open'
Added subscriber: @Pilchu
Removed subscriber: @Pilchu
Added subscriber: @Pilchu
Added subscriber: @mont29
Please make a complete bug report!!! I nearly closed this as invalid!
Sorry. I've accidentaly pressed shift with enter before I've described a problem.
I can't edit this task so here is the complete description:
Short description of error:
When running script some vertices has in their linked sequences doubled faces/loops and some of them are missing.
Exact steps for others to reproduce
On attached file we have two objects. One is affect of used 'Slice Mesh' operator included to the file and its output is:
So face with index 412 is doubled but there is no face with index 413 (this is the face that was undone on this vertex)
After running operator running code from console:
gives proper output:
I've noticed that it occures only on vertices from original mesh that lays on intersecting planes.
PS.
Sorry for my english.
OK, no problem. :)
This looks like some kind of missing update in bmesh? Not quite sure though, Campbell, this is your playground! :)
Not sure how to redo this report,
I load
bug_report.blend
and run the scriptpaper_models_tools.py
Then run the script:
It prints
Do I need to do some other steps?
Changed status from 'Open' to: 'Archived'
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