Velocity vector is incorrect with Cycles. #41951

Closed
opened 2014-09-25 16:49:45 +02:00 by A Giraud · 9 comments

System Information
Operating system : Windows 7 Enterprise + service pack 1
Graphics card : NVIDIA GeForce GTX 480

Blender Version
Broken: v2.72 (hash : eb464ee if it is useful)

Short description of error
When rendering the velocity vector in Cycles, some objects (in my case, the ground) that don't move aren't black, as they are supposed to be. When rendered with Blender Render, the problem disappears.

Exact steps for others to reproduce the error
In the blend file, run the animation once.
Select Cycles, render and see the velocity in the viewer node.
Do the same thing while selecting the Blender Render.

I added the blend file and two images for clarity.
rendererSpeed.jpg
Rendered with Blender Render.
cyclesSpeed.jpg
Rendered with Cycles.

**System Information** Operating system : Windows 7 Enterprise + service pack 1 Graphics card : NVIDIA GeForce GTX 480 **Blender Version** Broken: v2.72 (hash : eb464ee if it is useful) **Short description of error** When rendering the velocity vector in Cycles, some objects (in my case, the ground) that don't move aren't black, as they are supposed to be. When rendered with Blender Render, the problem disappears. **Exact steps for others to reproduce the error** In the blend file, run the animation once. Select Cycles, render and see the velocity in the viewer node. Do the same thing while selecting the Blender Render. I added the blend file and two images for clarity. ![rendererSpeed.jpg](https://archive.blender.org/developer/F112409/rendererSpeed.jpg) Rendered with Blender Render. ![cyclesSpeed.jpg](https://archive.blender.org/developer/F112410/cyclesSpeed.jpg) Rendered with Cycles.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Yauda

Added subscriber: @Yauda
Sergey Sharybin was assigned by Bastien Montagne 2014-09-25 17:06:22 +02:00

Added subscriber: @brecht

Added subscriber: @brecht

There is no .blend file attached to this report?

There is no .blend file attached to this report?

There is no.

@Yauda, please attach .blend file which demonstrates the issue, otherwise we can't investigate your issue.

There is no. @Yauda, please attach .blend file which demonstrates the issue, otherwise we can't investigate your issue.
Author

crashing_centerMass_speed.zip

here is the compressed file. Sorry, I was sure I had added it, but it was too big and the upload had failed.

[crashing_centerMass_speed.zip](https://archive.blender.org/developer/F115391/crashing_centerMass_speed.zip) here is the compressed file. Sorry, I was sure I had added it, but it was too big and the upload had failed.

Added subscriber: @mont29

Added subscriber: @mont29

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

This is a precision issue, your plane has quite crazy scale. There are couple of workarounds:

  • Apply the scale of the plane
  • Use more round scale, like 95 or 100 for your case

In order to make Cycles work more reliable here we'll need to go with double precision, which would mean we'll drop consumer market GPUs which works nicely with single precision only.

This is a precision issue, your plane has quite crazy scale. There are couple of workarounds: - Apply the scale of the plane - Use more round scale, like 95 or 100 for your case In order to make Cycles work more reliable here we'll need to go with double precision, which would mean we'll drop consumer market GPUs which works nicely with single precision only.
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Reference: blender/blender#41951
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