Infinite Zoom #42506
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Milestone 1: Basic, Local Asset Browser
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Unbreak Now!
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Reference: blender/blender#42506
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System Information
Windows 8.0 and intel graphics 4600
Blender Version
Broken: 2.72b (
9e963ae
)Worked: (optional)
Short description of error
Within the sequencer in preview allows you to zoom forever
creating a very jagged result witch is not needed the super large pixels is more then good
Exact steps for others to reproduce the error
Changed status to: 'Open'
Added subscriber: @Blendify
Removed subscriber: @Blendify
Added subscriber: @Blendify
Here Is a image of what will happen
and you can zoom in more then that
Added subscriber: @jonata
Added subscriber: @Ton
Changed status from 'Open' to: 'Archived'
Added subscriber: @JulianEisel
Hey @Blendify,
I don't see a need for a fix here. Having no limits isn't a bad thing mostly ;).
Furthermore, I'd like to adress a couple of things in this report:
Just follow the guide here and let us do the rest. "You do your half of the work, then we do our half!", that's the deal.
That's already it. so, please make sure to don't do the things stated above the next time.
But nevertheless, thanks for the report @Blendify, but no real bug here :)
Hello. I am not an active developer, I am just a user who sends bugs and bothers the developers a bit :D
hey sorry this is my first bug report
a couple of things one the bug
it only happened in the sequencer, not in the image editor, and you can zoom in for hour then spend the same time amount of time undoing it. i did not confirm this however it will turn to the color of the background.
Changed status from 'Archived' to: 'Open'
Added subscriber: @ideasman42
Note: seems that sequencer limits aren't enforced:
This change however only applies to newly created spaces, needs a do-versions too to update existing files.
P159: possible fix for #42506
Okay, should be an easy fix. Can have a look at it later.
This could be set as todo, its not really much of a problem
be sure to check this fix works for split-screen preview too.
I don't no exactly how this "bit" of code works but make sure that it will apply itself to the other previews such as the Vetro-Scope waveform and histogram.
Setting as todo, this isn't really preventing anyone from using the zoom operator.
Don't think this is a quick hack, its a very small change but needs to be done carefully and test with file versioning.
Removed subscriber: @Ton
May be gooseberry can fix this
This issue was referenced by
13c275ce84
Changed status from 'Open' to: 'Resolved'
Closed by commit
13c275ce84
.Changed status from 'Resolved' to: 'Open'
This is fixed 25%
see picture
(Nota Bene: This Picture is of two pixels next to each other zoomed to really far)
The zoom limits should be somewhere like that of the image editor
Changed status from 'Open' to: 'Resolved'
Limits should be more sane now.
Changed status from 'Resolved' to: 'Open'
still does not work?
Linux build
afa8a0a
Changed status from 'Open' to: 'Resolved'
It "works" fine, it is not really important does not stop anyone from working and we have much more important things to look at.
is it a reasonable option to keep this as a todo since pixels start to look like multiple pixels