Problem in Blender 2.71 Cycle Rendering Engine, system error “A problem caused the program to stop working correctly” #42957

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opened 2014-12-19 14:04:10 +01:00 by rajit.k · 13 comments
rajit.k commented 2014-12-19 14:04:10 +01:00 (Migrated from localhost:3001)

Processor : Intel(R) Xeon(R) CPU E5-2608 v2 @ 2.80GHz 2.80 GHz (Single Processor)
Installed memory (RAM) : 32 GB
System type : 64-bit Windows 8 Operating System, x64-based processor
Graphics Cards : NVIDIA Quadro K4000 and NVIDIA Tesla K20c
Blender Version 2.71
Broken: Date : 2014-06-25 18:36 Hash : 9337574

Worked: (optional)

Blender crashes after rendering about 220 frames ( where the entire frame range is 900 ) every time whenever I try with Cycle Render Engine with an error "A problem caused the program to stop working correctly”

**My Blender file is consisting of 2 Simple Particle System with simple sphere instanced and 2 animated ( Simple Rotation Animation ) Torus Geometry with Displacement Modifier applied on to each of them along with a Cloud Shading network applied . The file also has a Sun Light . Now, while rendering these 2 animated torus objects with Cycle Rendering Engine the crashing of Blender happens but, both the particles got rendered for the entire range of 900 frames. Even, when I was trying to start rendering these Torus Geometry after the number of frame it got rendered, the same crashing problem happened. This is also important to notice that I am using CPU based Cycle Rendering as the Shading network I made requires CPU based rendering otherwise using GPU Based Rendering would give me a bad black silhouette type output.
Based on a (as simple as possible) attached .blend file with minimum amount of steps

Processor : Intel(R) Xeon(R) CPU E5-2608 v2 @ 2.80GHz 2.80 GHz (Single Processor) Installed memory (RAM) : 32 GB System type : 64-bit Windows 8 Operating System, x64-based processor Graphics Cards : NVIDIA Quadro K4000 and NVIDIA Tesla K20c Blender Version 2.71 Broken: Date : 2014-06-25 18:36 Hash : 9337574 Worked: (optional) Blender crashes after rendering about 220 frames ( where the entire frame range is 900 ) every time whenever I try with Cycle Render Engine with an error "A problem caused the program to stop working correctly” **My Blender file is consisting of 2 Simple Particle System with simple sphere instanced and 2 animated ( Simple Rotation Animation ) Torus Geometry with Displacement Modifier applied on to each of them along with a Cloud Shading network applied . The file also has a Sun Light . Now, while rendering these 2 animated torus objects with Cycle Rendering Engine the crashing of Blender happens but, both the particles got rendered for the entire range of 900 frames. Even, when I was trying to start rendering these Torus Geometry after the number of frame it got rendered, the same crashing problem happened. This is also important to notice that I am using CPU based Cycle Rendering as the Shading network I made requires CPU based rendering otherwise using GPU Based Rendering would give me a bad black silhouette type output. Based on a (as simple as possible) attached .blend file with minimum amount of steps
rajit.k commented 2014-12-19 14:04:10 +01:00 (Migrated from localhost:3001)
Author

Changed status to: 'Open'

Changed status to: 'Open'
rajit.k commented 2014-12-19 14:04:10 +01:00 (Migrated from localhost:3001)
Author

Added subscriber: @rajit.k

Added subscriber: @rajit.k
blender-admin changed title from Blender Artist to Problem in Blender 2.71 Cycle Rendering Engine, system error “A problem caused the program to stop working correctly” 2014-12-19 14:07:32 +01:00
rajit.k commented 2014-12-19 14:10:30 +01:00 (Migrated from localhost:3001)
Author

Plz. figure out this problem of frequent crashing of Blender File while rendering sequence ( Animation ) using Cycle Rendering Engine.

Plz. figure out this problem of frequent crashing of Blender File while rendering sequence ( Animation ) using Cycle Rendering Engine.

Added subscriber: @Psy-Fi

Added subscriber: @Psy-Fi

Only if you expect a doctor to figure out what you have by saying "I have a pain somewhere on my body".

You need to follow the template we have and provide a blend file with the problem, steps to reproduce the crash and system specifications. Or else we have very little information to investigate.

Only if you expect a doctor to figure out what you have by saying "I have a pain somewhere on my body". You need to follow the template we have and provide a blend file with the problem, steps to reproduce the crash and system specifications. Or else we have very little information to investigate.
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Member

Added subscriber: @JulianEisel

Added subscriber: @JulianEisel
Member

Hey there,
Our template on the "Report a Bug " page asks for information you didn't give us.

System Information
Operating system and graphics card

Blender Version
Broken: (example: 2.69.7 4b206af, see splash screen)
Worked: (optional)

Short description of error

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps

We need this information to help you, remember that we aren't magic fees! So please create a report with proper information.

Thanks for the report, but no useful information here

Hey there, Our template on the "[Report a Bug ](https://developer.blender.org/maniphest/task/create/?project=2&type=Bug)" page asks for information you didn't give us. >**System Information** >Operating system and graphics card > >**Blender Version** >Broken: (example: 2.69.7 4b206af, see splash screen) >Worked: (optional) > >**Short description of error** > >**Exact steps for others to reproduce the error** >Based on a (as simple as possible) attached .blend file with minimum amount of steps We need this information to help you, remember that we aren't magic fees! So please create a report with proper information. Thanks for the report, but no useful information here
Member

Dammit, @Psy-Fi was faster than me :D... Well, I was a bit more harsh and closed it :P

Dammit, @Psy-Fi was faster than me :D... Well, I was a bit more harsh and closed it :P
rajit.k commented 2014-12-22 07:53:29 +01:00 (Migrated from localhost:3001)
Author

Hi,

Plz. check out the required information I shared with you to get me a solution of the same problem.

Hi, Plz. check out the required information I shared with you to get me a solution of the same problem.

Changed status from 'Archived' to: 'Open'

Changed status from 'Archived' to: 'Open'

Looks like this version is 2.71, can you try with 2.72 and see if the problem is still there? Also we really do need a file. A description needs to have the minimum amount of steps possible to reproduce when one opens the file. Ideally just rendering should crash. Don't describe the scene - give us the scene. The reason is that bugs can happen due to a multitude of factors. If we try to recreate the scene here we may not have the exact same setup and we may miss the issue.

Looks like this version is 2.71, can you try with 2.72 and see if the problem is still there? Also we really do need a file. A description needs to have the minimum amount of steps possible to reproduce when one opens the file. Ideally just rendering should crash. Don't describe the scene - give us the scene. The reason is that bugs can happen due to a multitude of factors. If we try to recreate the scene here we may not have the exact same setup and we may miss the issue.

Closed as duplicate of #42983

Closed as duplicate of #42983
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Reference: blender/blender#42957
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