2.73 crashes on startup #43476

Closed
opened 2015-01-29 22:01:55 +01:00 by George Anderson · 15 comments

System Information
SUSE Linux
Linux version 3.0.101 (gcc version 4.3.4 [gcc-4_3-branch revision 152973] (SUSE Linux) )

> glxinfo | grep "OpenGL version"

OpenGL version string: 1.4 (2.1 NVIDIA-8.26.28 310.40.55b01)

Blender Version
Broken: 2.73 and 2.73a
Worked: 2.72b and earlier.

Short description of error
When I launch Blender, it opens for about 2 seconds and then immediately closes. I can see the splash screen and everything looks normal, but then it shuts down, with the following message:

(This is in debug and factory-startup mode)

Switching to fully guarded memory allocator.
Blender 2.73 (sub 0)
Build: 2015-01-07 13:20:57 Linux:64bit Release
argv[0] = blender-2.73-linux-glibc211-x86_64/blender
argv[1] = --factory-startup
argv[2] = -d
connect failed: No such file or directory
read file 
  Version 272 sub 2 date 1970-01-01 00:00 hash unknown

ordered
 OBCube
 OBLamp
 OBCamera

found bundled python: /home5/ganders1/blender-2.73-linux-glibc211-x86_64/2.73/python
read file 
  Version 262 sub 3 date 1970-01-01 00:00 hash 
read file 
  Version 268 sub 5 date 1970-01-01 00:00 hash 
GL error: invalid enumerant
Writing: /tmp/blender.crash.txt
Segmentation fault

For the record, I do still see the GL error: invalid enumerant line in 2.72, but it doesn't cause a crash.

For 2.73, the crash file reads:

# Blender 2.73 (sub 0), Commit date: 2015-01-20 18:16, Hash bbf09d9

# backtrace
/u/ganders1/blender-2.73a/blender(BLI_system_backtrace+0x1d) [0x192798d]
/u/ganders1/blender-2.73a/blender() [0xff680c]
/u/ganders1/blender-2.73a/blender() [0xff69e9]
/lib64/libc.so.6(+0x32920) [0x7fffebbac920]

This may or may not be related to blender/blender-addons#43348. Following the advice there, I completely emptied my path of any Python executables, I have verified that OpenGL is 1.4, and the OS is frequently updated by my work.

**System Information** SUSE Linux Linux version 3.0.101 (gcc version 4.3.4 [gcc-4_3-branch revision 152973] (SUSE Linux) ) ``` > glxinfo | grep "OpenGL version" OpenGL version string: 1.4 (2.1 NVIDIA-8.26.28 310.40.55b01) ``` **Blender Version** Broken: 2.73 and 2.73a Worked: 2.72b and earlier. **Short description of error** When I launch Blender, it opens for about 2 seconds and then immediately closes. I can see the splash screen and everything looks normal, but then it shuts down, with the following message: (This is in debug and factory-startup mode) ``` Switching to fully guarded memory allocator. Blender 2.73 (sub 0) Build: 2015-01-07 13:20:57 Linux:64bit Release argv[0] = blender-2.73-linux-glibc211-x86_64/blender argv[1] = --factory-startup argv[2] = -d connect failed: No such file or directory read file Version 272 sub 2 date 1970-01-01 00:00 hash unknown ordered OBCube OBLamp OBCamera found bundled python: /home5/ganders1/blender-2.73-linux-glibc211-x86_64/2.73/python read file Version 262 sub 3 date 1970-01-01 00:00 hash read file Version 268 sub 5 date 1970-01-01 00:00 hash GL error: invalid enumerant Writing: /tmp/blender.crash.txt Segmentation fault ``` For the record, I do still see the `GL error: invalid enumerant` line in 2.72, but it doesn't cause a crash. For 2.73, the crash file reads: ``` # Blender 2.73 (sub 0), Commit date: 2015-01-20 18:16, Hash bbf09d9 # backtrace /u/ganders1/blender-2.73a/blender(BLI_system_backtrace+0x1d) [0x192798d] /u/ganders1/blender-2.73a/blender() [0xff680c] /u/ganders1/blender-2.73a/blender() [0xff69e9] /lib64/libc.so.6(+0x32920) [0x7fffebbac920] ``` This may or may not be related to blender/blender-addons#43348. Following the advice there, I completely emptied my path of any Python executables, I have verified that OpenGL is 1.4, and the OS is frequently updated by my work.

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @supergra

Added subscriber: @supergra

Added subscriber: @mont29

Added subscriber: @mont29

Please try to start in software OpenGL mode (use the blender-softwaregl distributed with official blender, will be slow, but will show whether this is a driver issue or not).

Please try to start in software OpenGL mode (use the `blender-softwaregl` distributed with official blender, will be slow, but will show whether this is a driver issue or not).

It works properly with blender-softwaregl.

It works properly with `blender-softwaregl`.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2015-01-30 21:14:45 +01:00

Then i’m afraid we cannot do much, it’s a driver bug somehow… maybe try an older version (or wait for a newer one)?

Thanks for the report anyway.

Then i’m afraid we cannot do much, it’s a driver bug somehow… maybe try an older version (or wait for a newer one)? Thanks for the report anyway.

That's fine, but is there somewhere I can get information on what changed about the OpenGL requirements between 2.72 and 2.73?

That's fine, but is there somewhere I can get information on what changed about the OpenGL requirements between 2.72 and 2.73?

Added subscriber: @Psy-Fi

Added subscriber: @Psy-Fi

Not sure about that, Antony may know better.

Not sure about that, Antony may know better.

A part of the viewport branch was merged so some of the code that initializes the windows has changed. I'll check to see if there's anything suspicious.

A part of the viewport branch was merged so some of the code that initializes the windows has changed. I'll check to see if there's anything suspicious.

Can you post the system info from blender 2.72? (Help -> system info, open in blender text editor)

Can you post the system info from blender 2.72? (Help -> system info, open in blender text editor)

Blender 2.72 (sub 0) System Information


Blender:


version 2.72 (sub 0), branch b'master', commit date b'2014-10-21' b'11:38', hash b'9e963ae', b'Release'
build date: b'2014-10-23', b'09:26:33'
platform: b'Linux:64bit'
binary path: '/home5/ganders1/blender-2.72b/blender'
build cflags: b'-DWITH_FREESTYLE -pipe -fPIC -funsigned-char -fno-strict-aliasing -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -fopenmp -DNDEBUG -O2 -msse -msse2 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_OPENNL -DHAVE_STDBOOL_H'
build cxxflags: b'-pipe -fPIC -funsigned-char -fno-strict-aliasing -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -fopenmp -fpermissive -D__STDC_CONSTANT_MACROS -DNDEBUG -O2 -msse -msse2 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_OPENNL -DHAVE_STDBOOL_H'
build linkflags: b'-lrt'
build system: b'SCons'

Python:


version: 3.4.0 (default, Apr 22 2014, 10:30:39)
[GCC 4.7.1]
paths:
'/u/ganders1/c3d_blender/aeroblender/addons'
'/home5/ganders1/blender-2.72b/2.72/scripts/addons'
'/u/ganders1/c3d_blender/aeroblender/modules'
'/u/ganders1/c3d_blender/aeroblender/startup'
'/home5/ganders1/blender-2.72b/2.72/scripts/startup'
'/home5/ganders1/blender-2.72b/2.72/scripts/modules'
'/home5/ganders1/blender-2.72b/2.72/python/lib/python34.zip'
'/home5/ganders1/blender-2.72b/2.72/python/lib/python3.4'
'/home5/ganders1/blender-2.72b/2.72/python/lib/python3.4/plat-linux'
'/home5/ganders1/blender-2.72b/2.72/python/lib/python3.4/lib-dynload'
'/home5/ganders1/blender-2.72b/2.72/python/lib/python3.4/site-packages'
'/home5/ganders1/blender-2.72b/2.72/scripts/freestyle/modules'
'/home5/ganders1/blender-2.72b/2.72/scripts/addons/modules'
'/u/ganders1/.config/blender/2.72/scripts/addons/modules'

Directories:


scripts: ['/home5/ganders1/blender-2.72b/2.72/scripts', '/u/ganders1/c3d_blender/aeroblender']
user scripts: '/u/ganders1/.config/blender/2.72/scripts'
pref scripts: '/u/ganders1/c3d_blender/aeroblender'
datafiles: '/u/ganders1/.config/blender/2.72/datafiles/'
config: '/u/ganders1/.config/blender/2.72/config/'
scripts : '/u/ganders1/.config/blender/2.72/scripts/'
autosave: '/u/ganders1/.config/blender/2.72/autosave/'
tempdir: '/tmp/blender_B4XsKQ/'

FFmpeg:


'avcodec':' ''55, 39, 101'
'avdevice':' ''55, 5, 100'
'avformat':' ''55, 19, 104'
'avutil':' ''52, 48, 101'
'swscale':' '' 2, 5, 101'

Other Libraries:


OpenColorIO: 1, 0, 9
OpenImageIO: 1, 4, 12
OpenShadingLanguage: 1, 5, 10

OpenGL


renderer: 'NVIDIA GeForce GT 750M OpenGL Engine'
vendor: 'NVIDIA Corporation'
version: '1.4 (2.1 NVIDIA-8.26.28 310.40.55b01)'
extensions:
'GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program'
'GL_ARB_fragment_program_shadow GL_ARB_imaging GL_ARB_multisample'
'GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters'
'GL_ARB_point_sprite GL_ARB_shadow GL_ARB_texture_border_clamp'
'GL_ARB_texture_compression GL_ARB_texture_cube_map'
'GL_ARB_texture_env_add GL_ARB_texture_env_combine'
'GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3'
'GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two'
'GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_program'
'GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color'
'GL_EXT_blend_equation_separate GL_EXT_blend_func_separate'
'GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint'
'GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object'
'GL_EXT_multi_draw_arrays GL_EXT_point_parameters GL_EXT_rescale_normal'
'GL_EXT_secondary_color GL_EXT_separate_specular_color'
'GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap'
'GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc'
'GL_EXT_texture_edge_clamp GL_EXT_texture_env_add'
'GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias'
'GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle'
'GL_APPLE_packed_pixels GL_ATI_draw_buffers GL_ATI_texture_env_combine3'
'GL_ATI_texture_mirror_once GL_ATIX_texture_env_combine3'
'GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate'
'GL_NV_blend_square GL_NV_depth_clamp GL_NV_fog_distance'
'GL_NV_fragment_program_option GL_NV_fragment_program2'
'GL_NV_light_max_exponent GL_NV_multisample_filter_hint'
'GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_rectangle'
'GL_NV_vertex_program2_option GL_NV_vertex_program3'
'GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp'
'GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod'
'GL_SUN_multi_draw_arrays '

Implementation Dependent OpenGL Limits:


Maximum Fixed Function Texture Units: 8

GLSL:
Maximum Varying Floats: 8
Maximum Vertex Attributes: 16
Maximum Vertex Uniform Components: 16
Maximum Fragment Uniform Components: 16
Maximum Vertex Image Units: 16
Maximum Fragment Image Units: 16
Maximum Pipeline Image Units: 16

**** # Blender 2.72 (sub 0) System Information **** Blender: **** version 2.72 (sub 0), branch b'master', commit date b'2014-10-21' b'11:38', hash b'9e963ae', b'Release' build date: b'2014-10-23', b'09:26:33' platform: b'Linux:64bit' binary path: '/home5/ganders1/blender-2.72b/blender' build cflags: b'-DWITH_FREESTYLE -pipe -fPIC -funsigned-char -fno-strict-aliasing -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -fopenmp -DNDEBUG -O2 -msse -msse2 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_OPENNL -DHAVE_STDBOOL_H' build cxxflags: b'-pipe -fPIC -funsigned-char -fno-strict-aliasing -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -fopenmp -fpermissive -D__STDC_CONSTANT_MACROS -DNDEBUG -O2 -msse -msse2 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_OPENNL -DHAVE_STDBOOL_H' build linkflags: b'-lrt' build system: b'SCons' Python: **** version: 3.4.0 (default, Apr 22 2014, 10:30:39) [GCC 4.7.1] paths: '/u/ganders1/c3d_blender/aeroblender/addons' '/home5/ganders1/blender-2.72b/2.72/scripts/addons' '/u/ganders1/c3d_blender/aeroblender/modules' '/u/ganders1/c3d_blender/aeroblender/startup' '/home5/ganders1/blender-2.72b/2.72/scripts/startup' '/home5/ganders1/blender-2.72b/2.72/scripts/modules' '/home5/ganders1/blender-2.72b/2.72/python/lib/python34.zip' '/home5/ganders1/blender-2.72b/2.72/python/lib/python3.4' '/home5/ganders1/blender-2.72b/2.72/python/lib/python3.4/plat-linux' '/home5/ganders1/blender-2.72b/2.72/python/lib/python3.4/lib-dynload' '/home5/ganders1/blender-2.72b/2.72/python/lib/python3.4/site-packages' '/home5/ganders1/blender-2.72b/2.72/scripts/freestyle/modules' '/home5/ganders1/blender-2.72b/2.72/scripts/addons/modules' '/u/ganders1/.config/blender/2.72/scripts/addons/modules' Directories: **** scripts: ['/home5/ganders1/blender-2.72b/2.72/scripts', '/u/ganders1/c3d_blender/aeroblender'] user scripts: '/u/ganders1/.config/blender/2.72/scripts' pref scripts: '/u/ganders1/c3d_blender/aeroblender' datafiles: '/u/ganders1/.config/blender/2.72/datafiles/' config: '/u/ganders1/.config/blender/2.72/config/' scripts : '/u/ganders1/.config/blender/2.72/scripts/' autosave: '/u/ganders1/.config/blender/2.72/autosave/' tempdir: '/tmp/blender_B4XsKQ/' FFmpeg: **** 'avcodec':' ''55, 39, 101' 'avdevice':' ''55, 5, 100' 'avformat':' ''55, 19, 104' 'avutil':' ''52, 48, 101' 'swscale':' '' 2, 5, 101' Other Libraries: **** OpenColorIO: 1, 0, 9 OpenImageIO: 1, 4, 12 OpenShadingLanguage: 1, 5, 10 OpenGL **** renderer: 'NVIDIA GeForce GT 750M OpenGL Engine' vendor: 'NVIDIA Corporation' version: '1.4 (2.1 NVIDIA-8.26.28 310.40.55b01)' extensions: 'GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program' 'GL_ARB_fragment_program_shadow GL_ARB_imaging GL_ARB_multisample' 'GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters' 'GL_ARB_point_sprite GL_ARB_shadow GL_ARB_texture_border_clamp' 'GL_ARB_texture_compression GL_ARB_texture_cube_map' 'GL_ARB_texture_env_add GL_ARB_texture_env_combine' 'GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3' 'GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two' 'GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_program' 'GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color' 'GL_EXT_blend_equation_separate GL_EXT_blend_func_separate' 'GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint' 'GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object' 'GL_EXT_multi_draw_arrays GL_EXT_point_parameters GL_EXT_rescale_normal' 'GL_EXT_secondary_color GL_EXT_separate_specular_color' 'GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap' 'GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc' 'GL_EXT_texture_edge_clamp GL_EXT_texture_env_add' 'GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias' 'GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle' 'GL_APPLE_packed_pixels GL_ATI_draw_buffers GL_ATI_texture_env_combine3' 'GL_ATI_texture_mirror_once GL_ATIX_texture_env_combine3' 'GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate' 'GL_NV_blend_square GL_NV_depth_clamp GL_NV_fog_distance' 'GL_NV_fragment_program_option GL_NV_fragment_program2' 'GL_NV_light_max_exponent GL_NV_multisample_filter_hint' 'GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_rectangle' 'GL_NV_vertex_program2_option GL_NV_vertex_program3' 'GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp' 'GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod' 'GL_SUN_multi_draw_arrays ' Implementation Dependent OpenGL Limits: **** Maximum Fixed Function Texture Units: 8 GLSL: Maximum Varying Floats: 8 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 16 Maximum Fragment Uniform Components: 16 Maximum Vertex Image Units: 16 Maximum Fragment Image Units: 16 Maximum Pipeline Image Units: 16

Probably a fix we did today fixed things for you. You can try a build from https://builder.blender.org/download/ and see if it works now.

Probably a fix we did today fixed things for you. You can try a build from https://builder.blender.org/download/ and see if it works now.

Confirmed fixed in 1dddcfb. Thanks Antony!

Confirmed fixed in 1dddcfb. Thanks Antony!
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Reference: blender/blender#43476
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