Hair Clumps Point to Scene Center When Density is Texture-Controlled #43694
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Reference: blender/blender#43694
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System Information
64bit Manjaro Linux, kernel 3.14.32
CPU: AMD Phenom II 970 Deneb quad-core
GPU: nVidia GTX 650 Ti, driver 343.36
Blender Version
Broken: 2.73 dev (hash
2e9105cc
)Short description of error
When a hair system's density is controlled by a texture, any clumped hair will be stretched out and point towards the center of the scene. If clump is at 0.5 for example, it'll stretch half the way, and if clump is at 1.0 it'll stretch all the way.
Exact steps for others to reproduce the error
This .blend file reproduces the issue: HairClumpFail.blend
Changed status to: 'Open'
Added subscriber: @ZauberParacelsus
A snapshot of the bug, in case it does not repro on other system's for some reason:
Added subscribers: @LukasTonne, @JulianEisel
Confirmable, also using 2.73.
And of course the next one that needs @LukasTonne's attention :P Lukas, is this intended/expected?
Added subscriber: @fahr
I can confirm this bug as well for a project I'm working on. Oh man I hope this one can be fixed soon! :)
Added subscriber: @chrisr
@LukasTonne, In case you didn't see it, @chrisr made a patch for it waiting for your review. Are you available to check it soon?
I'm not sure the patch helped. As of RC3 the issue is still present.
@fahr, the patch was only submitted, not committed, so it's not in master yet.
This issue was referenced by
d4ac58d049
Changed status from 'Open' to: 'Resolved'
Closed by commit
d4ac58d049
.Now it is in master ;P
I just loaded a hair scene of mine using 2.74 offical release and this bug is back!! Did the patch get removed from master? Is there a build where I can get it back? I'm desperate at this point. I'm on a deadline and this was fixed a few weeks ago. :P
@fahr, the patch wasn't included in official 2.74 release (committed only 6 days before release...), but it is in the newest build from buildbot (https://builder.blender.org/download/) and everything should work fine there :)
Ok, got it! Thanks!
Added subscriber: @bdec
Just a note to say that this bug is still there in the version 2.78a. It acts a little differently throught. Sometime, I have the hair particle stretched like before,but, sometime, I just get a furball in the center of my scene... Is there a correctife I could find somewhere?