Bevel Profile Bug #43744
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Reference: blender/blender#43744
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System Information
Windows 7 64, GTX 980
Blender Version
Broken:
bbf09d9
83220ab
Short description of error
Bevel modifier with settings
Segments = 3 (5, 7, 9 and so on)
Profile = 1.00
produces "bad geometry" on mesh corners.
Original mesh
Bevel modifier activated
Problem = "bulbous" corner
Expected result
Exact steps for others to reproduce the error
BevelBug.blend
Steps:
Changed status to: 'Open'
Added subscriber: @karja
The code for profile=1 is not very robust. It has been made to work specially for cube corners but other cases don't work so well. I'll try to improve it for cases like this.
Thank you.
I have found great use for this setting to keep smooth shading clean on larger faces while bevel modifier does its job on the edges.
Same result could be achieved with 2 stacked bevel modifiers, but this exludes working with the wight setting.
Unfortunately this doesnt work because Edge data for crease and bevel wight arent added to Bevels new created edges
{F145994} (applied modifier)
Is this an intended behaviour?
Changed status from 'Open' to: 'Archived'
Added subscribers: @howardt, @JulianEisel
Closing this as TODO.
@howardt, if you think this is a valid bug, feel free to reopen ;)