Mask render bug, one pixel black line #43908
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Reference: blender/blender#43908
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System Information
Ubuntu 14.04
renderer: 'GeForce GT 630/PCIe/SSE2'
vendor: 'NVIDIA Corporation'
version: '4.4.0 NVIDIA 331.113'
Blender Version
version 2.73 (sub 9), branch b'master', commit date b'2015-03-04' b'22:10', hash b'90e1b83', b'Release'
build date: b'2015-03-05', b'02:59:53'
platform: b'Linux:64bit'
Short description of error
When render, appears a black vertical line on the right side of the image
see atached image
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
Changed status to: 'Open'
Added subscriber: @ciriaco
Bug_line.blend1
Added subscriber: @JulianEisel
Seems like you didn't pack the image into the .blend. You can do this e.g. by hitting Spacebar + typing/using "Pack All Into .blend"
Don't need to upload an image to view the bug
Open the .blend file:
Bug_line.blend
Press F12 (render) and see the render image
the right side of the image
This black line that should not appear because doesn't exist in the scene
The black pixel line in the rendered image is a bug of the mask
Open the .blend file:
Bug_line_2.blend
Press F12 (render) and press esc to return to nodes editor, see the image
There are a pixel line on the right side of the image
Added subscriber: @kevindietrich
Confirmed on latest head (
b7a7595
).Assigning to me for further investigation.
Okay so this is caused by
4c75f77669
so we have to call Sergey for the rescue again!This issue was referenced by
2ae0f1e70b
Changed status from 'Open' to: 'Resolved'
Closed by commit
2ae0f1e70b
.