hard Crach during Soliving a motion Track #44120

Closed
opened 2015-03-24 16:11:26 +01:00 by Leon Eckardt · 12 comments

System Information
Ubuntu 14.04
NVIDIA GeForce GT 555M

Blender Version
Broken: 2.73.0a bbf09d9, RC2 2.74.0 1f547c1

Short description of error
Craches during solve

Exact steps for others to reproduce the error
Open attached file and solve
track5Fail.blend

**System Information** Ubuntu 14.04 NVIDIA GeForce GT 555M **Blender Version** Broken: 2.73.0a bbf09d9, RC2 2.74.0 1f547c1 **Short description of error** Craches during solve **Exact steps for others to reproduce the error** Open attached file and solve [track5Fail.blend](https://archive.blender.org/developer/F154707/track5Fail.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Leon95

Added subscriber: @Leon95
Author

Console Output:

 terminate called after throwing an instance of 'std::bad_alloc'
    what():  std::bad_alloc

Windows 7 64Bit, with 2.74 RC2
Crashes also, Console Output:

 Error: Unrecognized Exception
 Writing: C:\Users\Leon\AppData\Local\Temp\track5Fail.crash.txt

track5Fail.crash.txt

Console Output: ``` terminate called after throwing an instance of 'std::bad_alloc' what(): std::bad_alloc ``` Windows 7 64Bit, with 2.74 RC2 Crashes also, Console Output: ``` Error: Unrecognized Exception Writing: C:\Users\Leon\AppData\Local\Temp\track5Fail.crash.txt ``` [track5Fail.crash.txt](https://archive.blender.org/developer/F154713/track5Fail.crash.txt)

Added subscriber: @Sergey

Added subscriber: @Sergey

Track.003 has some weird frame number of few millions, which does not seem to be correct and most likely caused by error in some tool. So in order to fix the crash we need to figure out which tool produced such a bad track.

And for that we need your input about how to reproduce such a corrupted file form non-corrupted state.

Track.003 has some weird frame number of few millions, which does not seem to be correct and most likely caused by error in some tool. So in order to fix the crash we need to figure out which tool produced such a bad track. And for that we need your input about how to reproduce such a corrupted file form non-corrupted state.
Author

my last backup file is track3.blend, wich solves without problems
I worked with my build of (unmodified) master of 28.1.2015 i think
with this file i used the original video file: 00019.MTS(on pasteall because of file-size limit, delete extention ".blend")
wich causes some trouble, because of the compression. so, in the last session (now with RC2) I converted the video to a png sequence, and i decided to track the whole video (not only until frame 126). Then I can't solve the motion, I have no idea why.
"Track.003" seems to have no keyframes (displayed) in the timeline and shoud be disabled the whole time... then it schoud not have an impact in the solve. I dont want to use the track anyway, because it was bad tracked.

Have I have to upload the png seqence to? (about 230MB would take ages, only exported with default settings)

What do you mean with weird frame number?

my last backup file is [track3.blend](https://archive.blender.org/developer/F154885/track3.blend), wich solves without problems I worked with my build of (unmodified) master of 28.1.2015 i think with this file i used the original video file: [00019.MTS](http://www.pasteall.org/blend/35221)(on pasteall because of file-size limit, delete extention ".blend") wich causes some trouble, because of the compression. so, in the last session (now with RC2) I converted the video to a png sequence, and i decided to track the whole video (not only until frame 126). Then I can't solve the motion, I have no idea why. "Track.003" seems to have no keyframes (displayed) in the timeline and shoud be disabled the whole time... then it schoud not have an impact in the solve. I dont want to use the track anyway, because it was bad tracked. Have I have to upload the png seqence to? (about 230MB would take ages, only exported with default settings) What do you mean with weird frame number?

Track.003 does have two markers: first one is at frame 0 which is muted, second one is at frame 109147000 which is keyframed and non-muted. Such frame number should not happened i guess.

For reproducing the issue it's not enough to have files, it's also crucial to know exact steps which makes the track corrupted.

Track.003 does have two markers: first one is at frame 0 which is muted, second one is at frame 109147000 which is keyframed and non-muted. Such frame number should not happened i guess. For reproducing the issue it's not enough to have files, it's also crucial to know exact steps which makes the track corrupted.
Author

Then i have no idea... I know only that Blender crashed a few times during prfetching the video file, when the current frame ist not 0 or 1. (which is caused by a not activated swap, i think) I used the autosaved files a few times. it is maybe saving error, but I don't think that it is reproducable.
Maybe it can be fixed if the code ignores keyframes higher then 300000, wich the timeline can't display, but thats not ideal. I do some testing but i don't think that i can reproduce.

Then i have no idea... I know only that Blender crashed a few times during prfetching the video file, when the current frame ist not 0 or 1. (which is caused by a not activated swap, i think) I used the autosaved files a few times. it is maybe saving error, but I don't think that it is reproducable. Maybe it can be fixed if the code ignores keyframes higher then 300000, wich the timeline can't display, but thats not ideal. I do some testing but i don't think that i can reproduce.
Author

By the way, a backward prfetching with a compressed video file (wich appears when the current frame is in the middle of the video and the prefetch reaches the end) is not ideal, high cpu and compression issues. (better prefetch only forward)

By the way, a backward prfetching with a compressed video file (wich appears when the current frame is in the middle of the video and the prefetch reaches the end) is not ideal, high cpu and compression issues. (better prefetch only forward)
Author

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Leon Eckardt self-assigned this 2015-03-25 14:05:36 +01:00
Author

not reproducable, will reopen if I find something.

not reproducable, will reopen if I find something.
Leon Eckardt removed their assignment 2015-06-25 18:12:49 +02:00
Florian Meyer was assigned by Leon Eckardt 2015-06-25 18:12:49 +02:00
Author

whops, sry i dont want to assign this to you, @testscreenings. this is a bug in the phabricator website by using the batch editor...

whops, sry i dont want to assign this to you, @testscreenings. this is a bug in the phabricator website by using the batch editor...
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Reference: blender/blender#44120
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