Group Instances big issue #44154
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
6 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#44154
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
linux 64
Blender Version
daily build. But this issue was in previous builds.
Short description of error
i found big problem with instances. Sometimes they go away from its origin when i hide original group in other layer or when i switch Material Shading.
Here is my video demonstration of the problem: http://youtu.be/N2tAyJPW8xM
Here is the file: https://dl.dropboxusercontent.com/u/26887202/blender/temp_group_issue.blend
Exact steps for others to reproduce the error
Open the file. Switch to Material Shading. You will see that instance go away from its origin.
Changed status to: 'Open'
Added subscriber: @PaulGeraskin
Added subscriber: @nudelZ
hm
current master, ubuntu
Ahhh! Sorry.
I reuploaded the blend file: https://dl.dropboxusercontent.com/u/26887202/blender/temp_group_issue.blend
Please. try again.
ok now it happens
it seems it has something to do with ->particle -> dupli group (render)
the other objects are fine
Added subscriber: @karja
Added subscriber: @mont29
Think I could reproduce it too (making a render hid some plants here)… Thing is, it’s very hard to work on such a big scene/file, we need simple cases to investigate if possible, can you reproduce it with a simple supligroup particle system?
I'll try to simplify the scene in 5-7 hours. Ok?
I'm on a job now.
Added subscriber: @bliblubli
same problem here, attached simplified file.
bug_group_instance_go_away.blend
Hi. Sorry for late responce.
I did test file:
temp_group_issue_2.blend
Added subscribers: @Psy-Fi, @LukasTonne
Uhhhh… This is the return of the ugly crap - Antony, you fixed a somewhat similar issue the other day iirc?
Anyway, @PaulGeraskin, cannot reproduce the issue with your file so far.
@bliblubli with your file issue shows up for me, but only with internal engine, with Cycles everything works fine…
Antony, Lukas, maybe you have some ideas?
@mont29 i have this issue with my simplified file.
Here is my video record: http://youtu.be/R5rmxidBAk0
It looks like the exact same issue and in fact can't reproduce it here. Can you check with recent buildbot? It should be fine now.
@bliblubli I'm not sure what your issue is, but changing display modes here works OK
Yes! It seems it's fixed in recent buildbot.
Thanks.
Changed status from 'Open' to: 'Resolved'
Ah, alright I see it now, it's on rendering. Lukas should know better what this is.
I closed the task. i did it wrong? Do you have this issue?
No, it's @bliblubli's issue but that's a rendering issue and probably a separate issue too.
@bliblubli: Made a new report (#44248), better to stick to one issue per report. :)