Blender Game Engine Logic bricks material collision bug #45259
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Reference: blender/blender#45259
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Laptop Specs:
Intel i7 4700mq 2.4ghz
16gb ddr3 ram
Intel HD 4600 + nvidia gt740m
64 bit operating system windows 8.1
Blender Version
2.74
Short description of error
So basically I added a collision sensor( detects material), and when it collides on the material it doesn't do anything, but if I set it to collision on property on same object, it works, do you have any idea why it doesn't detect material collision?
Changed status to: 'Open'
Added subscriber: @skycrafting78
if you have any solution, please let me know as soon as possible before the coming friday, Thanks!
Added subscriber: @Ton
Removed subscriber: @Ton
Added subscriber: @Blendify
please post a .blend file that shows the issue
Added subscriber: @sindra1961
Open up an attached file.
Start a game.
A property should be displayed.
If you push the arrow key of UP/DOWN, a red object moves.
The property that is displayed when the object comes in contact with a different object changes.
untitled.blend
I confirmed this in the following versions.
version 2.75 (sub 1), branch b'master', commit date b'2015-06-30' b'21:41', hash b'cf1bac3', b'Release'
I confirmed that this worked in the following versions definitely.
version 2.74 (sub 0), branch b'master', commit date b'2015-03-31' b'13:39', hash b'000dfc0', b'Release'
Added subscriber: @JorgeBernalMartinez
Hi Tristan,
this issue comes from commit
e9406256d0
Could you have a look?
thanks.
This issue was referenced by
b997bda9f9
Changed status from 'Open' to: 'Resolved'