Hide faces in painting mode is not working #45416

Closed
opened 2015-07-12 14:42:51 +02:00 by Renato Meneses · 11 comments

System Information
Windows 8.1 PRO, Geforce GTX Titan

Blender Version
Broken: 2.75a Hash: c27589e
Worked: (optional)

Short description of error
Hide faces in Painting Mode is not working. Yesterday was working in the old version (2.75).

Exact steps for others to reproduce the error
sorry, I can't attach the .blend file. But I was painting a character and this issue happened.

**System Information** Windows 8.1 PRO, Geforce GTX Titan **Blender Version** Broken: 2.75a Hash: c27589e Worked: (optional) **Short description of error** Hide faces in Painting Mode is not working. Yesterday was working in the old version (2.75). **Exact steps for others to reproduce the error** sorry, I can't attach the .blend file. But I was painting a character and this issue happened.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @RenatoMeneses

Added subscriber: @RenatoMeneses

Added subscriber: @Sergey

Added subscriber: @Sergey

Please always attach file which demonstrates the issue, that is a crucial part of bugfixing -- we need to be able to reproduce the issue in order to fix it. If you can't share your current model try reproducing it from a default scene cube, or you can just remove all the unrelated objects, distort your model and remove majority of faces from it so it becomes uselsess for anything else apart from bug fixing. Please also specify which exact painting mode the issue is happening.

So far i can not reproduce the issue in any of the paint mode.

Please always attach file which demonstrates the issue, that is a crucial part of bugfixing -- we need to be able to reproduce the issue in order to fix it. If you can't share your current model try reproducing it from a default scene cube, or you can just remove all the unrelated objects, distort your model and remove majority of faces from it so it becomes uselsess for anything else apart from bug fixing. Please also specify which exact painting mode the issue is happening. So far i can not reproduce the issue in any of the paint mode.
Author

Okay, Sergey. Your help is much appreciated.
an_example.blend
You just need to open the attached file and simply select any part of the mesh with L, so hide it with H. You will se that it is not hiding. Interesting, I saw that with new files I can hide faces without problem.
Thanks again.

Okay, Sergey. Your help is much appreciated. [an_example.blend](https://archive.blender.org/developer/F206632/an_example.blend) You just need to open the attached file and simply select any part of the mesh with L, so hide it with H. You will se that it is not hiding. Interesting, I saw that with new files I can hide faces without problem. Thanks again.

Added subscribers: @Psy-Fi, @ideasman42

Added subscribers: @Psy-Fi, @ideasman42

Can confirm the issue now.

@Psy-Fi or @ideasman42 might be interested in looking into it?

Can confirm the issue now. @Psy-Fi or @ideasman42 might be interested in looking into it?

I don't think it's a regression, 2.74 also works the same here.
The issue happens in GLSL mode, will check if there have been any modifications there recently.

I don't think it's a regression, 2.74 also works the same here. The issue happens in GLSL mode, will check if there have been any modifications there recently.
Author

Much appreciated.

Much appreciated.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Antonis Ryakiotakis self-assigned this 2015-07-24 17:38:42 +02:00

Alright, to fix this we'd have to add a per-face check to our GLSL code just like we do elsewhere, such as in . This would make the code quite slower and I would avoid definitely that. The new viewport code that we are preparing will have provisions to allow drawing hidden faces easily but it will take a while to prepare. So I will close this as TODO. To paint with hidden faces you can use solid mode for now.

Alright, to fix this we'd have to add a per-face check to our GLSL code just like we do elsewhere, such as in . This would make the code quite slower and I would avoid definitely that. The new viewport code that we are preparing will have provisions to allow drawing hidden faces easily but it will take a while to prepare. So I will close this as TODO. To paint with hidden faces you can use solid mode for now.
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Reference: blender/blender#45416
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