Blender crashes when I change it to object-mode after having edited the object which multires modifier was set in sculpt-mode. #45612
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#45612
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Windows XP/SP3 32bits
Blender Version
Broken: version 2.75 (sub 3), branch b'master', commit date b'2015-07-29' b'02:01', hash b'32157d8', b'Release'
Worked: 2.73a/2.75a
Short description of error
Blender crashes when I change it to object-mode after having edited the object which multires modifier was set in sculpt-mode.
Exact steps for others to reproduce the error
Open attached file.
Switch to sculpt-mode.
Do something.
Switch to object-mode.
Blender crashes for EXCEPTION_ACCESS_VIOLATION.
untitled.blend
Changed status to: 'Open'
Added subscriber: @sindra1961
Added subscriber: @JulianEisel
Working fine here. Could you do the usual things? .dll test, attaching system-info, starting with factory settings, ...?
Added subscriber: @nilustra
I'm having the same problem. builbot hash:
75e387d
date:2015-07-29under ubuntu 15.04
EDIT: it dosen't crash with 2.75a. It just crash with the buildbot builds
This comment was removed by @nilustra
This comment was removed by @sindra1961
@JulianEisel:
I wrote that it did not occur in 2.75a.
However, I think that dll test which you ordered is not necessary.
Of course this phenomenon occurred in factory settings.
version 2.75 (sub 3), branch b'master', commit date b'2015-07-29' b'23:58', hash b'75e387d', b'Release'
Added subscriber: @kevindietrich
I could reproduce with
75e387d
but cannot with latest headc582e18
. @sindra1961 would you mind trying with next version from buildbot (let's say in 24h) or if you can compile Blender, update sources and try again?@kevindietrich:
Thanks.
The problem did not surely reappear.
However, which correction would this be improved by?
version 2.75 (sub 3), branch b'master', commit date b'2015-07-31' b'01:57', hash b'6b7313b', b'Release'
Changed status from 'Open' to: 'Resolved'
I would say this was fixed by the revision from your build, that is
6b7313b
. So closing this :)