freeze sculpt #45686

Closed
opened 2015-08-05 16:53:34 +02:00 by stefano di filippo · 14 comments

System Information

system
linux manjaro
linux ubuntu 15.04

video card
Trinity [Radeon HD 7640G]

Blender Version
2.75a c27589e

blender freeze and nothing respond

  • I activate sculpt
  • I select clay with size and straight regulated from pen pressure
  • I activate dyntopo
  • with subdivide collapse and brush detail to 28 or 50 per cent
  • I sculpt with speed lines and in this phase the cursor of blender block his movement, but the system cursor go well, blender freeze without error signal, i have see terminal. Anyway i terminate blender with system monitor.

i have try to remove that the brush size is regulated from pen pression and from the first tests apparently blender not crash

**System Information** system linux manjaro linux ubuntu 15.04 video card Trinity [Radeon HD 7640G] **Blender Version** 2.75a c27589e blender freeze and nothing respond - I activate sculpt - I select clay with size and straight regulated from pen pressure - I activate dyntopo - with subdivide collapse and brush detail to 28 or 50 per cent - I sculpt with speed lines and in this phase the cursor of blender block his movement, but the system cursor go well, blender freeze without error signal, i have see terminal. Anyway i terminate blender with system monitor. i have try to remove that the brush size is regulated from pen pression and from the first tests apparently blender not crash

Changed status to: 'Open'

Changed status to: 'Open'
stefano di filippo self-assigned this 2015-08-05 16:53:34 +02:00

Added subscriber: @frogger

Added subscriber: @frogger
stefano di filippo removed their assignment 2015-08-05 16:54:03 +02:00

Added subscriber: @Sergey

Added subscriber: @Sergey

Does it happen for you with default cube scene?
Does using blender-softwaregl makes any difference for you?

Does it happen for you with default cube scene? Does using blender-softwaregl makes any difference for you?

ok i have try, this is easy to reproduce
1 I have try with default cube , same error
2 I have try software gl and not make difference

another think , I'm on ubuntu with proprietary ati driver, catalyst,
If you want, I can try with ati open driver, but i have impression not are drivers,
if you want i can test on another maschine with old nvidia

ok i have try, this is easy to reproduce 1 I have try with default cube , same error 2 I have try software gl and not make difference another think , I'm on ubuntu with proprietary ati driver, catalyst, If you want, I can try with ati open driver, but i have impression not are drivers, if you want i can test on another maschine with old nvidia

Yes, please test it on another machine and see if it's reproducable there.

Yes, please test it on another machine and see if it's reproducable there.

ok same bug on amd 4core 3100mhz with nvidia gt 250 if i remember with ubuntu,
the problem can is relative to driver wacom of linux?
I'm use a intuos 4. Later i try to change tablet.

ok same bug on amd 4core 3100mhz with nvidia gt 250 if i remember with ubuntu, the problem can is relative to driver wacom of linux? I'm use a intuos 4. Later i try to change tablet.

ah with wacom bambu the bug is very fast to activate.
my idea is that the sculpt dyntopo have problem

ah with wacom bambu the bug is very fast to activate. my idea is that the sculpt dyntopo have problem

i have try now, but the bug not is present, probably is driver ati app sdk 3 beta

i have try now, but the bug not is present, probably is driver ati app sdk 3 beta
Member

Added subscriber: @JulianEisel

Added subscriber: @JulianEisel
Member

@frogger, don't get what you mean with your last comment. You mean you can't reproduce the bug anymore?

@frogger, don't get what you mean with your last comment. You mean you can't reproduce the bug anymore?

Added subscriber: @mont29

Added subscriber: @mont29

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2015-08-21 16:27:55 +02:00

Assuming this has been fixed/solved somehow for now…

Assuming this has been fixed/solved somehow for now…
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Reference: blender/blender#45686
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