FBX: Animations Import Checkbox #45913

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opened 2015-08-26 17:38:21 +02:00 by paul geraskin · 9 comments
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System Information
Linux

Blender Version
2.75.4

Short description of error
I did an exchanger between Blender and Modo. It exchanges meshes through an FBX file. But i have one problem with blender FBX Importer.
The Blender FBX Importer always imports Modo's models with animations. But they have no animation.
If i import 20 objects through fbx - i'll get 20 animations.

Is it possible to add to Blender's FBX Importer a checkbox "Import Animations"?
So that I could import meshes without animations.

Example of importing from modo:
Выделение_001.png

Here is the fbx from Modo as an example:
exchange.fbx

Exact steps for others to reproduce the error
Import the fbx

**System Information** Linux **Blender Version** 2.75.4 **Short description of error** I did an exchanger between Blender and Modo. It exchanges meshes through an FBX file. But i have one problem with blender FBX Importer. The Blender FBX Importer always imports Modo's models with animations. But they have no animation. If i import 20 objects through fbx - i'll get 20 animations. Is it possible to add to Blender's FBX Importer a checkbox "Import Animations"? So that I could import meshes without animations. Example of importing from modo: ![Выделение_001.png](https://archive.blender.org/developer/F228166/Выделение_001.png) Here is the fbx from Modo as an example: [exchange.fbx](https://archive.blender.org/developer/F228168/exchange.fbx) **Exact steps for others to reproduce the error** Import the fbx
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Changed status to: 'Open'

Changed status to: 'Open'
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Added subscriber: @PaulGeraskin

Added subscriber: @PaulGeraskin

Added subscribers: @mont29, @Sergey

Added subscribers: @mont29, @Sergey
Bastien Montagne was assigned by Sergey Sharybin 2015-08-26 18:04:36 +02:00

@mont29, mind having a look? :)

@mont29, mind having a look? :)

Well, sounds more like a bug on Modo's side really - if they do not export animation, they should not write animdata in the FBX file… :P

But well, I guess at the point we are one more option won’t do any real arm to our importer…

Well, sounds more like a bug on Modo's side really - if they do not export animation, they should not write animdata in the FBX file… :P But well, I guess at the point we are one more option won’t do any real arm to our importer…

This issue was referenced by blender/blender-addons@58a098ef8b

This issue was referenced by blender/blender-addons@58a098ef8be9af602de5d4b973f6076c3d517b56

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Thank you!

Thank you!
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My exchanger is here btw http://blenderartists.org/forum/showthread.php?378946-Modo-Blender-Exchanger
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Reference: blender/blender#45913
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