Ray intersection errors and slowdown #46052

Closed
opened 2015-09-08 22:34:50 +02:00 by Matt Heimlich · 8 comments

System Information
Win7 x64

Blender Version
Broken in Master as of Sept 2 2015
Working in 2.74

Short description of error
Objects appear to be overlapping during render when it was not previously an issue. Objects stay "overlapped" even when they are quite a distance away from one another. Not sure if this is universal or just caused by my choice of materials.

Exact steps for others to reproduce the error
Open .blend and viewport render
eyeError1.PNG

eyeError2.PNG

EyeError.blend

**System Information** Win7 x64 **Blender Version** Broken in Master as of Sept 2 2015 Working in 2.74 **Short description of error** Objects appear to be overlapping during render when it was not previously an issue. Objects stay "overlapped" even when they are quite a distance away from one another. Not sure if this is universal or just caused by my choice of materials. **Exact steps for others to reproduce the error** Open .blend and viewport render ![eyeError1.PNG](https://archive.blender.org/developer/F231543/eyeError1.PNG) ![eyeError2.PNG](https://archive.blender.org/developer/F231544/eyeError2.PNG) [EyeError.blend](https://archive.blender.org/developer/F231547/EyeError.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Sergey Sharybin was assigned by Matt Heimlich 2015-09-08 22:34:50 +02:00
Author

Added subscriber: @MatthewHeimlich

Added subscriber: @MatthewHeimlich

Added subscriber: @mib2berlin

Added subscriber: @mib2berlin

Hi, cant verify on Linux, render on CPU

.Opensuse 13.2
Intel i5-4200U
Intel HD 4400
Driver Intel xf86 2.99.916-12.1
Blender Buildbot 946b850

Cheers, mib

Hi, cant verify on Linux, render on CPU .Opensuse 13.2 Intel i5-4200U Intel HD 4400 Driver Intel xf86 2.99.916-12.1 Blender Buildbot 946b850 Cheers, mib

Added subscriber: @VukGardasevic

Added subscriber: @VukGardasevic

Got it too on Win 7 64 AMD Athlon II X3 455 AMD 760G. Build from 02. 09.
hash b'5fe9b36', b'Release'

CPU render.

'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
However -

The version 2.75 (sub 4), branch b'master', commit date b'2015-09-07' b'18:01', hash b'946b850', b'Release'
seems to render properly on the same machine.

http://www.pasteall.org/pic/92876

Got it too on Win 7 64 AMD Athlon II X3 455 AMD 760G. Build from 02. 09. hash b'5fe9b36', b'Release' CPU render. ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' However - The version 2.75 (sub 4), branch b'master', commit date b'2015-09-07' b'18:01', hash b'946b850', b'Release' seems to render properly on the same machine. http://www.pasteall.org/pic/92876

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

The issue with wrong render result was already fixed. Performance regression i've committed tweak which solves it on CPU, GPU still needs some work but that's not considered a bug really.

So thanks for the report, but closing it now.

The issue with wrong render result was already fixed. Performance regression i've committed tweak which solves it on CPU, GPU still needs some work but that's not considered a bug really. So thanks for the report, but closing it now.
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Reference: blender/blender#46052
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