Mixed shader Glass and Transparent displayed as solid in render, prerender as wished. #46221

Closed
opened 2015-09-23 10:14:30 +02:00 by Soe · 13 comments

System Information
Windows 8.1 64 Bit with Nvidia GTX 960, Windows 7 SP1 64 Bit with Intel GMA HD 4500 MHD

Blender Version
Broken: Blender v2.75a c27589e on Windows 8.1
Blender v2.76RC c586e30 on Windows 7 SP1
Worked: Not known.

Short description of error
Different render output.

Exact steps for others to reproduce the error
1st add a plane
2nd set material to mix shader
3rd 1st shader "Glass BSDF", second Transparent BSDF.
4th hit F12 and render it in CUDA and save image
5th set viewport shading to "render". Compare both images.
Can't find a work around. Google does not help me. Happens with glass BSDF. Two different computers, same error.
Sample
watered2report.png - Rendered with F12

report.jpg - Prerender

**System Information** Windows 8.1 64 Bit with Nvidia GTX 960, Windows 7 SP1 64 Bit with Intel GMA HD 4500 MHD **Blender Version** Broken: Blender v2.75a c27589e on Windows 8.1 Blender v2.76RC c586e30 on Windows 7 SP1 Worked: Not known. **Short description of error** Different render output. **Exact steps for others to reproduce the error** 1st add a plane 2nd set material to mix shader 3rd 1st shader "Glass BSDF", second Transparent BSDF. 4th hit F12 and render it in CUDA and save image 5th set viewport shading to "render". Compare both images. Can't find a work around. Google does not help me. Happens with glass BSDF. Two different computers, same error. Sample ![watered2report.png](https://archive.blender.org/developer/F237618/watered2report.png) - Rendered with F12 ![report.jpg](https://archive.blender.org/developer/F237621/report.jpg) - Prerender
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @canuckleaf

Added subscriber: @canuckleaf

Added subscriber: @Sergey

Added subscriber: @Sergey

It's really important to provide simple .blend which exactly demonstrates the issue. it's not always clear from steps state of all settings which might have affect on render results. For example, are you using any post-pro, if it's transparent film or not, what's the settings of world and so on.

So please provide sample .blend file which demonstrates the issue.

It's really important to provide simple .blend which exactly demonstrates the issue. it's not always clear from steps state of all settings which might have affect on render results. For example, are you using any post-pro, if it's transparent film or not, what's the settings of world and so on. So please provide sample .blend file which demonstrates the issue.

Added subscriber: @zeauro

Added subscriber: @zeauro

Result could be differrent simply because preview is using less samples.

Result could be differrent simply because preview is using less samples.
Author

In #46221#336847, @zeauro wrote:
Result could be differrent simply because preview is using less samples.

In most cases, the Output there is similar to the actual render, not on this project. Images are not in the Film editor. I've tried to recreate the szene, it works... I can't reproduce the error. So, I will upload the project file instead.outside_model_finalarrowangleSLIDES1water1blendwaves1111.blend

> In #46221#336847, @zeauro wrote: > Result could be differrent simply because preview is using less samples. In most cases, the Output there is similar to the actual render, not on this project. Images are not in the Film editor. I've tried to recreate the szene, it works... I can't reproduce the error. So, I will upload the project file instead.[outside_model_finalarrowangleSLIDES1water1blendwaves1111.blend](https://archive.blender.org/developer/F237751/outside_model_finalarrowangleSLIDES1water1blendwaves1111.blend)

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Brecht Van Lommel self-assigned this 2015-09-23 14:43:33 +02:00

Check the outliner, Plane.003 > Cube.010 > Plane.002 is visible in the render but not in the viewport.

Check the outliner, Plane.003 > Cube.010 > Plane.002 is visible in the render but not in the viewport.
Author

In #46221#336910, @brecht wrote:
Check the outliner, Plane.003 > Cube.010 > Plane.002 is visible in the render but not in the viewport.

Sorry for wasting your time. There is a large grey plane, I don't get behind it... I only see it in the final render, but not in prerender. Disabled water, the A/C looks lonely in the viewport.

> In #46221#336910, @brecht wrote: > Check the outliner, Plane.003 > Cube.010 > Plane.002 is visible in the render but not in the viewport. Sorry for wasting your time. There is a large grey plane, I don't get behind it... I only see it in the final render, but not in prerender. Disabled water, the A/C looks lonely in the viewport.
Author

I do not understand this. I've disabled all planes, but the grey plane is still there!

I do not understand this. I've disabled all planes, but the grey plane is still there!
Author

Gotcha... These are breadcrumbs.... Plane.002 was still there... Case closed on behalf of me... The bug was user.. Time to take a break...

Thank you for pointing out...

Gotcha... These are breadcrumbs.... Plane.002 was still there... Case closed on behalf of me... The bug was user.. Time to take a break... Thank you for pointing out...
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Reference: blender/blender#46221
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