NLA - Quaternion blending in "Add" mode should use quaternion math instead #47035
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Reference: blender/blender#47035
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System Information
Win 10 (don't matter)
Blender Version
2.76b
f337fea
Short description of error
I try use 2 action on 2 strip,
Blending: (main action - root and other basic bone) add (cycles action)
Now NLA (Active Strip)blending: add just use formul: x + y
W: 1.000 + W: 1.000 = 2.000
X: 0.200 + X: 0.200 = 0.400
Y: 0.200 + Y: 0.200 = 0.400
Z: 0.200 + Z: 0.200 = 0.400
Quaternion has something like that q = w + xi + yj + z*k :D
Exact steps for others to reproduce the error
Try hard anim with nla. :3
Ligth blend file with example: NLA.blend
Changed status to: 'Open'
Added subscriber: @AleksandrKhozyashev
Added subscribers: @JoshuaLeung, @Sergey, @mont29
@AleksandrKhozyashev please do not assign to random people like that - in fact, triaging and assigning bugs is a dev’s task.
@JoshuaLeung, I think this one is for you? Though this looks more like a feature request than really a bug, I kinda remember a similar report this year (someone requesting some specific interpolation for quaternion curves or something)…
AFAIR, NLA doesn't distinguish different curves/actions and can't really do smart things for quats? In any case, @JoshuaLeung is the guy to ask :)
This is more of a TODO.
It's increasingly looking like we will need some special handling for things like quats and scale. Currently, no special handling is done for anything; so, each component of the quats are getting handled separately - as if they're just any other curve.
NLA quaternion bugto NLA - Quaternion blending in "Add" mode should use quaternion math insteadAdded subscriber: @JackAndersen
D1929 adds a code path for gathering quaternions on a per-strip basis. It's specifically designed to sample explicitly-keyed timed points surrounding the evaluated strip-time.
After interpolating with SLERP/SQUAD, the proposed quaternion math is implemented for blending tracks.
This same code path could be made to evaluate direct nlerp via the fcurves, instead of the 2x or 4x evaluations for SLERP/SQUAD
Added subscriber: @dr.sybren
I'm moving this task from the 'Planned/Scheduled' to the 'Postponed' workboard, since there is no plan/schedule, and it's been idle for almost three years.
Changed status from 'Confirmed' to: 'Resolved'
This seems to have been fixed in D4190: NLA: implement a new blending mode that intelligently overlays actions.. If there is still an issue in this area, please file a new bug report.