Custom Manipulators: Parent Task #47343
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Reference: blender/blender#47343
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Custom Manipulators: Main Task/ToDos
This task lists ToDos for the Custom Manipulators project. Some of them require sub-tasks so this will also serve as the main task for those.
Design ToDos
We still need to define final designs for the following topics:
** ...
Code ToDos
** - All manipulator-groups share the same modal keymap, should be multiple instances though
*** Note: This is because the keymap code assumes modal keymaps to be attached to an operator, in our case it's attached to the manipulator-group though.
Documentation ToDos
** Initial code documentation
** (Plan is to cover entire code with Doxygen documentation, including general architecture overview)
Merge/Review Status
Changed status to: 'Open'
Added subscribers: @JulianEisel, @Psy-Fi, @ideasman42
Added subscriber: @blend-it
Added subscriber: @Blendify
Added subscriber: @bliblubli
Added subscriber: @Januz
Added subscriber: @JonathanWilliamson
Added subscriber: @voyager25
Added subscriber: @MikeErwin
Depth/occlusion & widgets -- with new viewport we can consider widgets to be overlaid atop the scene, but still use depth information. Either standard depth test (draw nothing if occluded), or draw 50% opacity if occluded. That way the user can see the whole widget and also have some sense of depth relationships.
Added subscriber: @DuarteRamos
Added subscriber: @michaelknubben
Custom Manipulators: Main Task/ToDosto Custom Manipulators: Parent TaskAdded subscriber: @0o00o0oo