Crash attempting to use 'bpy.ops.paint.image_paint()' #47534
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Reference: blender/blender#47534
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System Information
OSX 10.11.3, Intel Iris Pro 5200
Blender Version
Broken: 2.76b
f337fea
Short description of error
After trying to perform texture painting programatically from Python, bpy.ops.paint.image_paint() causes a crash.
Exact steps for others to reproduce the error
A call stack from XCode when the crash occurs:
The painting works fine when doing it manually. There may be some mistake I am doing, but could not find any other example on 'image_paint()' usage.
The same issue looks to be reported here: http://blenderartists.org/forum/showthread.php?381419
image_paint_test.blend
Thanks for looking.
Changed status to: 'Open'
Added subscriber: @LubosLenco
Added subscriber: @Sergey
This issue was referenced by
6ac0d357d6
Changed status from 'Open' to: 'Resolved'
Added subscriber: @ideasman42
I tested the fix and the paint operator now works as expected, which is great. There seems to be some memory leaking though, which gets bigger by every call to ops.paint.image_paint(). After quitting Blender, this is what I get:
'Error: Not freed memory blocks: 38480, total unfreed memory 619.852867 MB'
Any idea what could be going on?