Progressive Render Crash #47803

Closed
opened 2016-03-15 11:38:21 +01:00 by Quiel Tepo · 9 comments

System Information
OS: Windows 10 64-bit
GPU: AMD R5 M230 (OpenCL)

Blender Version
Broken: 2.77 RC2 1e1118e
Worked: (optional)

Short description of error
Blender crashes if interrupted during long progressive rendering, even light scenes

**System Information** OS: Windows 10 64-bit GPU: AMD R5 M230 (OpenCL) **Blender Version** Broken: 2.77 RC2 1e1118e Worked: (optional) **Short description of error** Blender crashes if interrupted during long progressive rendering, even light scenes
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Quiel

Added subscriber: @Quiel

Added subscriber: @Sergey

Added subscriber: @Sergey

Please always follow bug report guidelines and include simple .blend file and exact steps to reproduce the issue. We can only solve bugs which we can redo.

Additionally, did those files work fine in older Blender releases?

Please always follow bug report guidelines and include simple .blend file and exact steps to reproduce the issue. We can only solve bugs which we can redo. Additionally, did those files work fine in older Blender releases?
Author

Yes, in older blender releases, I've never felt this, even though I've never used it much before. I mostly focused on non-progressive for animation. All you have to do is a progressive render of a scene and stop it halfway (preferably at 100 - 4000 samples, but based on the scene , it can change). Then you can't save the image because it doesn't stop the render completion bar even if you wait for long. If you try to close the window, Blender gets to be non-responding. Then, I open task manager immediately and close it. And sorry for the incomplete report.

Yes, in older blender releases, I've never felt this, even though I've never used it much before. I mostly focused on non-progressive for animation. All you have to do is a progressive render of a scene and stop it halfway (preferably at 100 - 4000 samples, but based on the scene , it can change). Then you can't save the image because it doesn't stop the render completion bar even if you wait for long. If you try to close the window, Blender gets to be non-responding. Then, I open task manager immediately and close it. And sorry for the incomplete report.

Ok, so by progressive do you mean Progressive Refine option?

It also sounds more like Blender simply ignores Esc action to stop rendering rather than crash. Crash means application encountered unrecoverable error and was terminated forcefully by the operation system. You're telling that you have to go to task manager to kill application, which is not a crash. Are you reporting separate issue in the comment or what?

Ok, so by progressive do you mean `Progressive Refine` option? It also sounds more like Blender simply ignores `Esc` action to stop rendering rather than crash. Crash means application encountered unrecoverable error and was terminated forcefully by the operation system. You're telling that you have to go to task manager to kill application, which is not a crash. Are you reporting separate issue in the comment or what?

Added subscriber: @mont29

Added subscriber: @mont29

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2016-03-26 00:39:47 +01:00

No news since one week…

No news since one week…
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#47803
No description provided.