Progressive Render Crash #47803
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Reference: blender/blender#47803
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System Information
OS: Windows 10 64-bit
GPU: AMD R5 M230 (OpenCL)
Blender Version
Broken: 2.77 RC2
1e1118e
Worked: (optional)
Short description of error
Blender crashes if interrupted during long progressive rendering, even light scenes
Changed status to: 'Open'
Added subscriber: @Quiel
Added subscriber: @Sergey
Please always follow bug report guidelines and include simple .blend file and exact steps to reproduce the issue. We can only solve bugs which we can redo.
Additionally, did those files work fine in older Blender releases?
Yes, in older blender releases, I've never felt this, even though I've never used it much before. I mostly focused on non-progressive for animation. All you have to do is a progressive render of a scene and stop it halfway (preferably at 100 - 4000 samples, but based on the scene , it can change). Then you can't save the image because it doesn't stop the render completion bar even if you wait for long. If you try to close the window, Blender gets to be non-responding. Then, I open task manager immediately and close it. And sorry for the incomplete report.
Ok, so by progressive do you mean
Progressive Refine
option?It also sounds more like Blender simply ignores
Esc
action to stop rendering rather than crash. Crash means application encountered unrecoverable error and was terminated forcefully by the operation system. You're telling that you have to go to task manager to kill application, which is not a crash. Are you reporting separate issue in the comment or what?Added subscriber: @mont29
Changed status from 'Open' to: 'Archived'
No news since one week…