Blender Cycles crashes #50076
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Reference: blender/blender#50076
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System Information
Mac OSX Yosemite. i5 2.5GHz & Intel HD 4000. (I'm rendering using CPU mode since no GPU to use cycles)
Blender Version
Broken: 2.78a
e8299c8
Worked: 2.77a
abf6f08
Short description of error
Blender crashes whenever I switches from Rendered Preview mode to Solid mode in the viewport. In first release of Blender 2.78 it happens most of the time even with simpler scenes (e.g. rendering a bottle and some textures). In 2.78a, the simple scenes work fine, so I guess it fixed the problems, however it coming back again once I'm doing a bigger scene with lots of textures.
It also crashes when render directly to Image window, where it stops whenever it's about to finish the render, leaving one bucket hanging.
Exact steps for others to reproduce the error
Just a simple of stroke of Shift+Z for viewport and Render Image (F12)
Changed status to: 'Open'
Added subscriber: @DonnyYuniarto
Added subscriber: @brecht
We really need a .blend file and exact steps to reproduce the problem, I have not seen this issue reported before, so there must be some specific things that trigger it, which we can't guess well.
Hi Brecht,
Yes sure, I can. Do you need the .blend from the scene file including the textures? If you need them, the size can be quite big, so maybe I'll share you a link where you can download them. Is that ok?
Cheers..
If it crashes without texture, or with only a few objects, etc, then you could share a smaller file. If it needs to be a big file to repro that's ok though.
Understood. Will need some time to do more testing. And see whether I can give a smaller repro.
Added subscriber: @mont29
Changed status from 'Open' to: 'Archived'
More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.