Blender truncates a long multibyte character object's name to an invalid utf-8 string #50305
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Reference: blender/blender#50305
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System Information
Linux x64 (Ubuntu 16.04)
Windows 7 x86
Blender Version
blender-2.78-b47c912-linux-glibc219-x86_64 (Python 3.5.2)
blender 2.78a linux x64 official
blender 2.78a Windows x86 official
Short description of error
error: in the python console, creating an object with a long multibyte character name
Blender truncates a long name to 63 bytes
But does not handle properly utf-8 character boundary
Exact steps for others to reproduce the error
open python console
63 byte string (No Error)
64 byte string
63 byte string with an suffix ".001"
Changed status to: 'Open'
Added subscriber: @meeya
This issue was referenced by
752a783fa4
Changed status from 'Open' to: 'Resolved'
Changed status from 'Resolved' to: 'Open'
Thank you for the quick response.
I still got the error in the case of the same ID.
Blender Version : blender-2.78-bf7d7bc-linux-glibc219-x86_64
I'm not sure, but this bug might be caused by
check_for_dupid
function.After
BLI_utf8_invalid_strip
innew_id
function, it seems thatcheck_for_dupid
function truncates an ID ignoring utf-8 characters.Eeek! Good catch (though this is actually another bug…).
This issue was referenced by
7924c84c44
Changed status from 'Open' to: 'Resolved'